Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Also, for total failure, I found it to be really annoying how the doctors would keep on giving all sorts of transplants that basically stopped the domino effect that happens when a single system collapses. The solution to this is to keep on focusing on the systems that got a transplant as the doctors are unable to give a second transplant after the first, therefore permanently making sure that the domino effect is going to keep on taking place until all systems collapse.
On the absolutely best scenario I could get (basically the AI made a few good mistakes), I was 1% away from winning before the AI victim died.
Guess I'm just gonna farm EXP then..