Garry's Mod
Extended Properties
Se afișează 11-20 din 24 intrări
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Actualizare: 25 iun. 2019 @ 2:18

Minor changes, Change Weapon is no longer usable on another non NPC entity.

Actualizare: 19 iun. 2019 @ 19:57

Added Harpoon (from Lost Coast) and Annabelle to the "Change Weapon" property
You can no longer use Change Weapon property on some non NPC entities (npc_furniture, monster_generic)

Renamed "Permit Weapon Pickup" to "Permit Weapon Upgrade Pickup" to better reflect what it does
Added "Make More/Less Aggressive" option to Striders
Removed "Copy Model to Clipboard" option, its more of an option for Easy Entity Inspector mod

Make Friendly/Hostile option will no longer appear on unsupported NPCs
* Addon authors can use ExtProp_AddFriendly/ExtProp_AddHostile/ExtProp_AddMonster( class ) to enable compatibility with this mod
* Make friendly/hostile option now properly affects more NPCs, such as Poison Headcrabs, Stalkers and Antlion Workers
* Fixed console error spam about squads when making NPCs hostile or friendly
* Fixed bugs where friendly NPCs would attack each other, etc

Actualizare: 1 iun. 2019 @ 6:23

Removed debug output from Make Friendly option

Actualizare: 31 mai 2019 @ 17:02

* Some changes and fixes to "Make Friendly" option
* Added "Copy Model to Clipboard" option, only visible when "developer" convar is set to 1
* Added a more visible warning to "Change Weapon" menu

Actualizare: 5 dec. 2015 @ 11:43

* Fixed an exploit that allowed users to give NPCs restricted to them weapons.

Actualizare: 25 nov. 2015 @ 14:11

* Added some new options ( Like "Enable Radar" on Jalopy )
* Improved a lot of the options
* Some options will be hidden when they are unusable ( "Close" won't appear on closed doors, etc )
* Improved "Make Friendly" and "Make Hostile" options

Actualizare: 30 dec. 2013 @ 5:59

Actualizare: 19 aug. 2013 @ 7:51

* Fixed "Mount Gun" to be working properly with non standard vehicles.

Actualizare: 12 iul. 2013 @ 3:40

* Fixed PP problem

Actualizare: 10 ian. 2013 @ 9:13