DayZ
Community-Online-Tools
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Päivitys: 6.3.2023 klo 4.37

=== Player Management
- Fixed playerlist RPC not being guaranteed

=== Camera
- Added option to hide grass in freecam

=== Misc
- Lazy load ItemSets, Teleports and VehicleSets

Päivitys: 27.2.2023 klo 7.30

=== Player Management
- Potential fix for stale data in player list
- Other players will not be able to hear invisible players unless during speaking over in-game voice-over-network
- Fixed kick button not clearing up body
- Added customizable kick message

Päivitys: 25.2.2023 klo 5.40

=== Camera
- Added option to hide scope in 1st person spectate ADS
- Keep look direction when entering freecam
- Fixed camera speed controls

=== ESP
- Added option to show player skeletons (colored according to target player health)

=== Object Spawner
- Do not reset debug spawn checkbox state when re-opening

=== Player Manager
- Fixed player count bug when connecting to server from main menu
- Fixed not being able to exit spectate mode if target player disconnects
- Fixed occasional broken player collision and 3rd person camera after stopping spectating or leaving fullmap freecam
- Fixed ability to toggle between spectating and freecam
- Recognize when godmode has been set outside COT
- Spectate in 1st person by default, added 3rd person toggle (keybind), camera follows head movement
- Stats will be refreshed when opening player manager again
- Removed useless identity header
- Added "Copy Position" button
- Changed player stat edit boxes to sliders
- Position and stats auto-refresh if not edited
- Added "Receive Damage Dealt" setting (selected players will not be able to damage other players, animals, Zs, items or vehicles, and will receive their own damage instead)
- Added "Kill" and "Kick" buttons
- Added "Ignored by Creatures" setting (selected players will not be targeted by animals and Infected)
- Added "Remove Collision" setting (other objects and players can push and move through)
- Major optimization for player vars and permissions netsync (95% reduction in network traffic and processing cost)
- Restore player preference for godmode, invis & collision when ending spectate/fullmap freecam
- Fixed permissions not being shown until scrolling
- Fixed updated permissions not affecting state of other UI controls
- Nicer permissions tree view
- While unlimited ammo is active, gun + attachments are automatically repaired after each shot fired
- Healing a player also heals attachments + cargo if appropriate permissions are set

=== Misc
- Fixed a bunch of warnings and NULL pointers
- API: Removed unnecessary use of ref keyword for function arguments
- Disabled mission selector
- Fixed radial menu stealing focus from edit boxes
- Re-enabled Namalsk event controls if Namalsk Survival is loaded
- Disable actions while COT sidebar or any windows are open
- Perform teleport to cursor raycast on server, use defaultVisibility as max distance
- Pressing ESC closes active COT windows, block inventory and map while COT windows are open

Päivitys: 14.2.2023 klo 5.39

=== Player Management
- Fixed lag on client in player manager
- Added back the ability to teleport while in a vehicle (rewrote it)

=== Object Spawner
- Fixed spawning weapons with mags causing CTD if one of the mags in its config doesn't exist (T170276[feedback.bistudio.com])
- Added toggle to spawn weapons/vehicles without attachments

=== ESP
- Added repair vehicles
- Added refuel vehicles
- Added unstuck vehicles
- Added ability to delete dead survivors
- Added toggle to auto refresh position/rotation
- Replaced fullmap ESP with fullmap camera (providing same functionality and more, see Camera Tools)
- Fixed ESP not working with immovable objects

=== Camera
- Added "fullmap" toggle

=== Misc
- Minor optimisation and bug fixes

Päivitys: 10.2.2023 klo 15.50

Added missing meta.cpp, no PBO changes

Päivitys: 10.2.2023 klo 15.36

=== Teleport Module
- Will now list all the locations based on the map data automatically
- Specify if the location is a village, city, capital, military base, airfield, ruin, camp or unknown
- The list is now sorted
- There will be one teleport json file per map

=== Vehicle Map Manager
- Moved the Expansion Vehicle Map Manager to COT. This tool allow you to see the status and position of all the vehicles on the map.

=== Vehicle Spawner
- Now list all colored variants and with all their attachments

=== Object Spawner
- Expanded the blacklist to all broken items or unintended objects to be spawned (bldr, fx, base, etc)
- Vehicles and weapons will spawn with all their attachments by default
- LongHorn and P1 pistol can now be spawned
- Fixed Quantity Spawning (MAX)

=== Player Management
- Repair vehicle will now repair all parts to pristine state
- Unlimited ammo: the weapon won't decay
- Heal: Healing will also remove all common diseases
- Heal: Healing will now work if you are in GodMode
- GodMode: Feet damage (bleeding from feets) won't trigger anymore
- GodMode: You cannot get infected by new diseases
- Checkboxes doesn't require the user to click on "Apply" to apply the changes.
- Invisibility: You can now be invisible
- Spectate: You can now spectate a player pov
- Moved the Apply button above the checkboxes

=== Map
- Will now default to the player location instead of the corner of the map

=== ItemSet
- Added NBC Set
- Added Medical Set

=== Weather
- Added new buttons for default presets (clear sky, day, dawn, dusk, night, cloudy, storm).
- Added a Auto Refresh toggle.
- Removed the temperature display

=== Misc
- Fixed shortcuts inputs being triggered while typing
- Fixed various Null Pointers and minor bugs

Päivitys: 13.7.2021 klo 3.53

Fixed compile error with CF version 1.3.1

Päivitys: 20.4.2021 klo 6.42

Added text command "/object spawn (class_name) [x] [y] [z]"

Fix for namalsk menu not showing

Päivitys: 16.2.2021 klo 4.34

Päivitys: 3.12.2020 klo 2.55

Fixed:
- Fixed vehicles list not spawning vehicles properly if two or more vehicles share the same name
- Map not refreshing players
- Not being able to delete dead bodies in the object form
- ESP not showing player names