Garry's Mod
PROP HUNT Island House 2024 ( ph_islandhouse )
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Actualización: 12 FEB 2024 a las 11:38 p. m.

- Map Helper: Another fixes due to related Error on Round Restart
- Fixed some props that breaks too early on Round Restart
- Reposition props at kitchen to prevent some props going to backrooms (and could causing crazy physics)
- Minor improvements mainly to optimizations
+ Added Navigation Mesh for your NextBots stuff

Actualización: 11 FEB 2024 a las 12:19 a. m.

Fixed lua error on new round start caused by latest GMod update

Actualización: 17 ENE 2024 a las 12:17 p. m.

- Update patch to Garry's Mod December 2023/January 2024 Update
- Removed few embedded files that could crashes the game/server
- Changed All Ladder entities to func_ladder (Removed func_usableladder due to prop having difficult to climb on)
- re-adjusted few props and map visibilities
- Updated NAV
- Minor Improvements

Actualización: 22 MAY 2023 a las 1:45 a. m.

- Added Compatibility for Enhanced/Older PH gamemodes (supposedly support for other gamemodes as well)
- Added 20x20 info_player_start Spawns

- Fixed chair that spawned out of nowhere
- Fixed props that has no output when "+USE"-ing
- Fixed radio prop that break immediately on spawn

Actualización: 5 MAR 2023 a las 9:00 a. m.

Update to 2023 and extended area

Actualización: 20 JUN 2014 a las 11:46 a. m.

- Fixed Hiding Exploit.
- Removed Egg prop that reasonable harder the gameplay.
- Fixed some area that couldn't be reachable by some hunters

Actualización: 24 MAR 2014 a las 2:29 a. m.

- Fixed several issues
- Added clip around stairs and window
- Fixed Radio

Actualización: 20 MAR 2014 a las 2:39 a. m.

- Fixed Clip and Added teleport brush on underwater (To prevent !unstuck user exploit)
- Fixed floating patio prop on the balcony
- Changed the several prop's motion disabled to sleep
- Several fixes

Actualización: 18 MAR 2014 a las 5:26 p. m.

- Fixed exploit hiding spot
- Fixed 3D Skybox: Strange Looking Water brush
- Fixed several cubemap issue

Actualización: 14 MAR 2014 a las 11:30 p. m.

- New map fixes including:
* Fixed for Terrains that they were not "Sewed" with the sore
* Added details for terrains
* Deeper water level
* Enhanced Cubemap
* Fixed hiding spot exploit
- New map's appearances (Screenshot available)
- Added & New (expanded) level.
- More props included!
- Limited area (clips) are now expanded.
- Reduced length of dock
- Enhanced Map's Level optimization & Lighting
- Added random sound stuff and new coconut tree model