tModLoader
Ore Excavator (1.4.3/1.4.4 Veinminer)
47 sonuçtan 41 ile 47 arası gösteriliyor
< 1  2  3  4  >
Güncelleme: 10 Ağu 2021 @ 1:07

0.3.0
* Added keybindings for users who liked the original VeinMiner feeling and flow
* Added configurations to toggle keybindings vs. right-click activiation. Keybindings are disabled by default
* Removed obsidian bricks from the default tile whitelist, blame my testers for that one!

Güncelleme: 6 Ağu 2021 @ 22:59

0.2.5 - HOTFIX
* Fixed a very bad typo that made ore excavations not work, kinda important to fix this one eh?

Güncelleme: 6 Ağu 2021 @ 22:47

0.2.4
* Fixed a few issues with hammers
* Fixed a few more typos
* Added delay while mining blocks! What a satisfying feeling!
* Added configurations for block breaking delay
* Added baseline support for hammers in multiplayer, they may not drop items still

Güncelleme: 6 Ağu 2021 @ 22:47

0.2.3
* Updated multiplayer hooks so they SHOULD now actually drop items
* Major overhaul to the algorithms to reduce code duplications, increase speed, and future modularity
* Algorithm now silently checks blocks first, and then mines them afterwards, rather than doing both actions together, this should reduce errors

Güncelleme: 6 Ağu 2021 @ 22:45

0.2.2
* Fixed exploit that could rapidly excavate blocks faster than mining speeds should allow
* Added a beta for hammer excavations. Be careful with what you whitelist here!
* Enabled hammer configurations, hammers are disabled by default, and only target walls with no blocks on top of them
* Multiplayer support should be ready to go for tiles as well

0.2.1
* Fixed some typos, oopsies!
* Added auto-swing, finally!
* Added toggle for auto-swing to the configuration, in case you want people to slightly work for their ores, y'know

Güncelleme: 5 Ağu 2021 @ 2:02

0.2.0
* Configurations are here! They're a bit limited at this time, but they're here to stay
* Added a block limit to the configuration, users can now define a maximum number of blocks that can be mined. (Def: 500, Max: 10000)
* Added a block whitelist to the configuration, users can now custom-define what blocks should be considered for excavation
* Added diagonal searching as a feature, where blocks will also be mined if not directly adjacent, but diagonally so
* Added a configuration to disable diagonal searching, this defaults to being on
* Added some placeholder configurations that do nothing for now, but will soon~

0.1.2
* Refactored core code to be more lightweight, and better organized/documented if the project ever goes open-source
* Added core for multiplayer block updates. Untested, but it's there! We're looking for feedback on this!
* Added some error handling to help prevent any non-memory overflow related crashes
* Made the recursion algorithm for finding blocks to excavate much much faster

0.1.1
* Updated descriptions to better reflect the mod's roadmap, features, and overall stability

Güncelleme: 4 Ağu 2021 @ 2:02

0.1.0
* Released