Counter-Strike 2

Counter-Strike 2

de_sparity
Showing 31-40 of 44 entries
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Update: 1 Jul, 2014 @ 9:39am

V12.1 - Improved navmesh.

Update: 1 Jul, 2014 @ 9:14am

V12 - Gone around and have optimised every prop as much as possible, improving FPS by up to 50% in some areas. Have fun!

Update: 17 Jun, 2014 @ 7:50am

Removed entity reflections from ice to improve framerate around CT spawn and B (Don't worry, it's still really pretty:), rocks at CT spawn now solid, statue raised in B, widened CT spawn, clipped numerous boxes for easier movement, AND MORE

Update: 16 Jun, 2014 @ 2:56pm

Update: 16 Jun, 2014 @ 1:11pm

V9 - Removed some clipping brushes, small adjustments to various parts, tweaked B massively to make it easier to attack and to retake, covered up side of bridge at A. Let me know what you think!

Update: 15 Jun, 2014 @ 1:22pm

V8 - ADDED A SNOWMAN! A SNOWMAN. Also have redone all of Bombsite A and have adjusted middle for greater wall-banging potential and a bit more cover for T's inside the house.

Update: 13 Jun, 2014 @ 8:57am

V7 - Raised height of clipping in central house, blocked off corner of middle that served a questionable amount of purpose.

Update: 13 Jun, 2014 @ 7:46am

V6 - Added a TV, ice in another area, ladder, moved T spawn back, smoothed out edges of walls.

Update: 12 Jun, 2014 @ 5:51pm

V5 patch - Ice when shot makes cracking sound, revised bombsite A layout, numerous bugs and displacements properly aligned and each team has a chicken mascot to help decide where to go if players can't.

Update: 12 Jun, 2014 @ 8:56am