Arma 3
Insurrection Combined Arms - Malden
Showing 21-30 of 32 entries
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Update: 7 Aug, 2023 @ 3:02pm

* Enabled ACE Arsenal if ACE is running with option to use default arsenal
* Fix for some cups vehicle wrecks spawning as vehicles

Update: 1 Aug, 2023 @ 8:11pm

Fix bug when only the parameter was set to use only one objective.

Update: 6 Jun, 2023 @ 9:51am

- Updated DLC select & Factions to fix corner case bugs
- Added dragging
- Fix dlc check to use configSourceMod
- add faction face/voice

Update: 3 Mar, 2023 @ 9:14am

* Fixed a bug that could slow down the server significantly in long games

Update: 3 Feb, 2023 @ 7:34pm

Fix missing civilians in faction optimization update.

Update: 3 Feb, 2023 @ 12:42pm

Optimize faction selection code: If you had a lot of factions (like when using RHS) it could take around 20 seconds to load the factions. It now takes less than 3 seconds and runs during mission start so the faction selection UI should be much quicker too.

Update: 17 Nov, 2022 @ 12:33pm

Another fix to work with mods that have faction side as a string instead of a number.

Update: 17 Nov, 2022 @ 11:37am

Fix to work with mods that have faction side as a string instead of a number

Update: 7 Oct, 2022 @ 9:24am

Fix bug causing a hang during mission generation.

Update: 16 Sep, 2022 @ 9:47am

Fixed bug where the destroy cache wasn't spawning.
Fixed bug in code that can cache enemy if needed.