Garry's Mod

Garry's Mod

[CW2] KK HK416 (2016)
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Uppdatering: 11 jan, 2015 @ 5:40

- updated WM angles for better fit into that crappy left hand of GM playermodels

Uppdatering: 10 jan, 2015 @ 11:05

- added experimental check for presence of CW2 base - weapon should not appear in spawn menu if you dont have CW2 enabled

Let me know if it causes any issues in MP.

Uppdatering: 9 jan, 2015 @ 13:41

- updated rail covers w

Uppdatering: 9 jan, 2015 @ 13:28

- updated WModel settings to show skins and certain attachments

Uppdatering: 7 jan, 2015 @ 8:07

- added more lense covers to FAS2 aimpoint
- updated Leupold scope code
- fixed customization menu for 4:3 screens
- added bipod_deployed bonemod
- tweaked laser

Uppdatering: 3 jan, 2015 @ 3:11

- fixed missing normal map on Tasco lense

Uppdatering: 2 jan, 2015 @ 14:42

- added CompM4s aimpoint
- added custom select/kill icons
- fixed missing texture on CoD4 ACOG
- CoD4 ACOG is now colorable

Uppdatering: 1 jan, 2015 @ 10:12

- tuned RT reflex sights
- added Leupold Mk4 8x Scope

Uppdatering: 30 dec, 2014 @ 10:21

- fixed bolt clipping out of weapon when "no stock" is attached
- adjusted acog aim position

Uppdatering: 29 dec, 2014 @ 16:17

- didnt fix anything in Sure Shot