Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

SR Unlimited
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Обновление: 21 фев. 2018 г. в 13:57

Bandit (take 2):
Day is now 30 minutes long.
work on stopping the rain in the melee arena
replace kill all actors eccept with kill Clockworks followers in commlink
work on the Argyle, Clockwork, Ricky and Verum in their respecive haunts.
reset variable for the Yakuxa job janitor when talking to the tipster
automatic negotiation.
invisible runner should no longer show up if you hire someone to got with you.

Обновление: 30 янв. 2018 г. в 10:14

Bandit
* remove storage limitation for cyberdecks
* ability to don/remove disguises in comm_Hubs conversation

Обновление: 5 янв. 2018 г. в 18:56

Banana
* last minute bugfix in the welcome scene

Обновление: 4 янв. 2018 г. в 17:58

Bamboo
* Different Staring Scene
* Caption for the comm link map.
* Captain Soka can fight (epilogue)
* Xalthu can consume unspent Karma
* Stuffer Shack NPCs wander a bit less often
* Job completion in person no longer kills drones

Обновление: 28 ноя. 2017 г. в 10:10

Bald
* missile arena and stuffer schack work
* jukeboxes in various locales can now play music sans repeat
* lighting changed for many scenes.
* more grammar linting
* try to get RHQ internal matrix to work and fail
* way of the gun adept vendors
* external matrix support for RHQ

Обновление: 13 ноя. 2017 г. в 12:07

Baking
* expanded taxi network
* Stuffer Shack copied from "Food Fight"
* Missile Arena
* misaddress Doc Wagon bug
* typo in the run generator
* some RHQ work that is probably unnoticeable

Обновление: 6 ноя. 2017 г. в 11:08

Baker
* dump shock carryover into first hub/safehouse scene
* initial "way of the gun adept" work
* preliminary missile combat range work
* RHQ work
* some text linting
* AG Chemicals remote matrix
* Arbors Embrace Negotiation
* about thirty Load Screens

Обновление: 23 окт. 2017 г. в 13:39

Bajree
* Update matrix to 15 pay data slots.
* try to address the issue where runners show up without their gear.
* spit the unified training into the original seven triggers.
* Some grammar checks.
* scene descriptions for AG Chemicals and Telestrian R&D (thanks, copakindred)
* re-organize list of custom skill to update to put Nevermind at the bottom

Обновление: 13 окт. 2017 г. в 11:15

Baja

* severely trimmed content pack description
* Synopses of several scenes updated
* Hiring reworked
* change text in Merchant-Ellie Conversation
* removed some unused ancient functionality
* started removing more recent unused functionality

Обновление: 1 авг. 2017 г. в 15:01

Bail
* shrink new paydata sizes for the duration
* sell magical tattoos
* bufixes/typos