Shadowrun: Dragonfall - Director's Cut

Shadowrun: Dragonfall - Director's Cut

SR Unlimited
Hiển thị 31-40 trong 82 mục
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Cập nhật: 5 Thg09, 2018 @ 4:29am

Bantam
- bugfixes
- Vigor job 13
- broken? prizefight at the arena terminal

Cập nhật: 24 Thg07, 2018 @ 11:06am

Banshees
* Fix bug where Ricky would get overpaid everywhere
* change nuyen to ¥ in mayn places
* Fix bug where Verum would not have his kit when hired from Club Penumbra
* expanded range of cards for war at the gaming terminal
partial update of pot file

Cập nhật: 23 Thg07, 2018 @ 7:04pm

Banshee
* Fix the rats nest gambling terminal to preven paupers from playing
* Fix bug where runners would get 100x the percantage they were supposed to

Cập nhật: 23 Thg07, 2018 @ 12:24pm

Banquet
* Fix unreported bug where only Clockwork would get paid in the Penumbra District
* Fixed bug where Stuff r Shack would hang on load
* Fixed restless bug in Tarislar Gardens and Albino Dragon
* Added the Sewer map with 8 entrances/exits
* Added Purge job to the sewers
* enabled Vigor to hand out the Sewer purge joge and allow bailing on jobs.
* Reaction based pricing for hireable Runners

Cập nhật: 15 Thg07, 2018 @ 2:01pm

Banned
* cleanup
* adjust the taxi arrival points
* lighting issue for Mitsuhama
* adjust investment algorithm
* text issue reported by Reverandhongry
* preliminary work on sewer, granger bracelet and DIKU weather work

Cập nhật: 9 Thg07, 2018 @ 7:02am

Bankable
* emergency fix/update to make the cabs run and collide properly
* set initial name to Bobby and inital housing to the coffin motel
* change all safehouse resting to a single conversation
* change return on ivestment to pay less on average, and when resting in safehouse

Cập nhật: 8 Thg07, 2018 @ 12:25am

Bank
* broken revision (Hubs only) for the taxi code
* takedown of redundant Matrix trasfer triggers in the hubs
* Partial deck reset node in the SW (left) corner of the matrix hub.
* data fences no longer buy worthless data
* Matrix training no longer counts double when spoofing access nodes
* partial revision of access node to clear centered on prop not actor
* new spirit binding system
* fixed file cull version bump fixing handle and storage leak

Cập nhật: 22 Thg06, 2018 @ 7:33am

2018 June 22 -- "Banjo"
various bug fixes
* work on spirit X
* Matrix paydata limits to 3d3-3 per node
* change an Argyle and several invisible runnners to 'civilian' 'non-combatants'
* set real name at some early point

Cập nhật: 8 Thg03, 2018 @ 1:09pm

Banished
black screen issue in Warehouse when running the treadmill with High Bod
double Arbors Embrace issue
stalker Argyle issue
the issue where hireable runners have inadequate HP
initial permadeath risk toggle feature
internal cleanup

Cập nhật: 27 Thg02, 2018 @ 9:54am

Bangers
4 or 5 times the default storage for cyberdecks
Change spawning of (not) skeleton crew
Preliminary dog support
Invisible runner shows up a little less
Free drug when you kill the docks drug dealer
Remove some .00 from counting number of Nuyen
Rework pays strings for Eric (requires replacement in play)
Remembered to update various text bits for version bump