Garry's Mod

Garry's Mod

CS:GO Knives SWEPs
Wyświetlanie 31-40 z 42 pozycji
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Aktualizacja: 7 września 2015 o godz. 11:45

-- Reduced the size of addon. Srcds should now download it properly.

Aktualizacja: 5 września 2015 o godz. 7:55

-- Added skins: Boreal Forest, Case Hardened, Damascus Steel, Forest DDPAT, TIger Tooth;
-- Several improvements and optimizations...

Aktualizacja: 1 września 2015 o godz. 13:20

-- Added skins for all knives: Slaughter, Ultraviolet;
-- Added 'missing' Night skin for Karambit;
-- Removed pickup restriction as it caused bugs.

Aktualizacja: 31 sierpnia 2015 o godz. 1:38

-- Fixed attempt to call method 'GetViewModel' (a nil value);
-- Fixed a bug when the skin was kept after switching weapon;
-- The players no longer can pickup knives from the ground if they already have the same knife with the same skin.

Aktualizacja: 30 sierpnia 2015 o godz. 9:58

-- Added these skins for all knives: Crimson Web, Fade, Night. They will appear as separate knives.

Aktualizacja: 29 sierpnia 2015 o godz. 3:19

-- Completely re-written attacking part of code;
-- Added lag compensation mechanism;
-- For entity detection the hull detection is now used instead of hitscan;
-- The knives won't headshoot anymore.

Aktualizacja: 27 sierpnia 2015 o godz. 5:24

-- Reverted previous change in inspecting system. Now it works on this way:
-- Weapon will be re-inspected even inspecting animation still playing;
-- If you want to loop animation, press R repeately (not just holding it!).

Aktualizacja: 27 sierpnia 2015 o godz. 4:01

-- Changed the way how inspecting work, so the inspecting won't start again until looking animation lasts;
-- Re-adjusted positions of some knives on view model.

Aktualizacja: 26 sierpnia 2015 o godz. 11:53

-- Added Default T knife.

Aktualizacja: 26 sierpnia 2015 o godz. 8:53

-- Fixed weird animations on butterfly;
-- FIxed sound spam on falchion (hopefully).