Garry's Mod
CS:GO Knives SWEPs
Mostrando 1-10 de 42 aportaciones
< 1  2  3  4  5 >
Actualización: 21 ENE 2020 a las 8:22

-- Converted to SteamUGC
-- All knives are included into single addon. Additional packs are now deprecated.

Actualización: 17 NOV 2019 a las 15:33

-- Reuploaded due to weird packaging corruption last time

Actualización: 17 NOV 2019 a las 3:14

-- Reuploaded with odd file preventing it mounting since recent update removed

Actualización: 3 AGO 2018 a las 8:18

-- Completely re-done all existing v_ models using different animation transfer technique ("Inverse Kinematics" instead of "bone merging"). Arms are realistically positioned. No more broken fingers and arms!
-- Pushed all fixes presented on git repo but not being pushed to workshop.

Actualización: 22 JUN 2017 a las 2:23

-- Updated TFA skin parser to support new skins API
-- Fixed hit effects appearing on sky brushes

Actualización: 15 ENE 2017 a las 4:13

Temporarily remove knives from traitor shop.
I know it's an ugly solution, but it was urgent to disable them.

Actualización: 6 ENE 2017 a las 18:58

None Provided

Actualización: 31 DIC 2016 a las 9:44

The last update in 2016!

-- Completely moved skins painting code into draw hooks. And let's hope it completely fixes skins not painting;
-- TFA skin parser now parses skins for knives only and not for guns.

Happy new year everybody! :)

Actualización: 19 DIC 2016 a las 4:40

-- Skin material painting is back! Add SWEP.PaintMaterial into lua to use external material instead of skin group.
-- Added TFA knives skins loader. If any of them installed, they will be converted as separate knives and use this pack's base. Can be switched through csgo_knives_tfaskins cvar.

Actualización: 16 DIC 2016 a las 3:18

-- Add new cvar, csgo_knives_canbuy, which is enabled by default: Allow buying knives from traitor shop in TTT. May require server restarting if changing.