RimWorld

RimWorld

Hospitality
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Oppdatering: 25. mai 2020 @ 9.41

- New: Added option to use an icon on guest tab instead of text

Oppdatering: 24. mai 2020 @ 11.02

- New: Added button to guest tab to manage map defaults
- New: Manage Defaults menu now has a setting for disabling guests for the map
- New: Russian translation by kamadz
- Fix: Beds will now only show royal title information when royalty is active
- Fix: Fixed issue with guests not finding path to base caused by locked doors
- Tweak: Optimized shopping code for performance
- Tweak: Now caching guest comp access for performance

Oppdatering: 30. apr. 2020 @ 6.30

- New: Setting to limit maximum visits within next 3 days
- New: Spanish translations
- New: When unsorted, the guest tab now shows which guests are in the same group
- Fix: Guests now won't buy items biocoded for someone
- Fix: Guest tab can be sorted now
- Tweak: Added a delay before guests can claim a bed, based on their silver

Oppdatering: 26. apr. 2020 @ 4.16

- Fix: Rebuilt for latest RimWorld version
- Fix: Some more information gets logged for debugging
- Fix: Added check for null defs in royal titles
- Fix: More defensive code for various issues
- Tweak: Ascetic guests don't care about the paid fee
- Fix: Error when guests try to rescue downed guest
- New: Added debug option to spawn a group and select the faction

Oppdatering: 3. apr. 2020 @ 7.54

- Fix: Guests won't buy or wear stuff they can't wear due to missing body parts
- Fix: Guests shouldn't have question marks when leaving now
- Fix: Error when sending guests away before they have arrived
- Fix: Error when trying to take off royal headgear
- Tweak: Royal pawns have a much lower chance of spawning now

Oppdatering: 30. mars 2020 @ 6.16

- Fix: Visitors scared of ancients in cryptosleep caskets
- Fix: Update to ChineseTraditional (thanks to Miyu)
- Fix: Another shot at the bed owners bug
- Fix: 4x per day the guest list gets recalculated now to make sure no guests get lost / don't show
- Fix: Recruited lover now shouldn't show "Want to sleep with x" if they share a bed

Oppdatering: 24. mars 2020 @ 12.04

- New: ChineseTraditional language (thanks to https://github.com/CuteLasty)
- New: Italian language (thanks to TopIn [https://ludeon.com/forums/index.php?action=profile;u=106209])
- Fix: Defensive code against beds without CompAssignableToPawn
- Fix: Guests will avoid sharing a bed with someone they don't have a relationship with, unless they have to
- Fix: Guests won't help with feeding prisoners or sick; too many issues (food from inventory, wrong food category, etc. etc.)
- Fix: Guests won't drop biocoded or bladelinked gear now
- Fix: Colonists no longer get stuck in doors, trying to talk to guests

Oppdatering: 22. mars 2020 @ 6.31

- Fix: Guests not buying wares
- Fix: Hospitality 1.0 language files now load correctly from subfolder
- Fix: nullThing errors are now warnings

Oppdatering: 21. mars 2020 @ 6.56

- Hotfix: BedDefCheck error

Oppdatering: 21. mars 2020 @ 4.39

- Hotfix for UpdateFeatureBase error and CheckBedDefs error