RimWorld
Hospitality
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Обновление: 20 мар. 2020 г. в 13:45

- New: Guest beds now show which titles accept it and what is needed for the next title
- New: Recruiting royal guests requires royal friends
- New: Info box for guest bed stats
- New: Beds show general attractiveness
- New: Alerts for guests without beds
- Fix: Compatibility with Vanilla Events Expanded 'hunting party' event
- Fix: Nudists now won't buy (and put on) clothes
- Tweak: Royal guests are more likely to be offended by entertainment attempts of low social pawns
- Tweak: Guests will no longer do diplomat tasks for the player
- Tweak: Guests with low relationship are more likely to bring at least some silver
- Tweak: Guests will now at least bring something cheap if relationship is really low
- Tweak: Individual guests will bring slightly more items, especially with higher goodwill
- Tweak: Headgear guests wear when they arrive is now marked as not for sale
- Tweak: Masochists now don't mind eating without table or various bad sleeping types (also non-guests)
- Tweak: Lowered sale value of items to 55% marketvalue
- Tweak: Recruited guests will give their weapon to their previous faction
- Various other fixes and tweaks (see GitHub)

Обновление: 10 фев. 2020 г. в 11:29

- Fix: Traders and travelers having wrong color and missing trade icon

Обновление: 9 фев. 2020 г. в 2:02

- Fix: Caravan traders now have the question mark again

Обновление: 8 фев. 2020 г. в 7:43

- New: You can trade with all guests from now on; but guests won't bring a trader anymore
- Fix: Added faction type and name in error when failing to spawn guests
- Fix: Updated French translations (thanks to Blopi)
- Fix: Added missing translation files for guests button
- Fix: Added faction, area of accomodation and shopping area labels for translation
- Fix: Guests without lords losing their guest menu
- Fix: Trading with recovered pawns works now too

Обновление: 15 дек. 2019 г. в 4:45

- New: Polish translations (thanks to dnx)
- Fix: Made pawn.story conditional, so pawns without a story will not throw errors
- Fix: Added check against giving guests minified things that have a InnerThing == null
- Fix: Guests will now use medical beds or regular beds in the guest area if they are injured
- Fix: Errors when despawning invalid pawns
- Tweak: Guests will more often come with small amounts of money instead of no money at all
- Tweak: Guests will not bring items that will rot within the next 6 days

Обновление: 4 ноя. 2019 г. в 9:14

- Fix: Attempt at fixing Colony Manager conflict

Обновление: 3 ноя. 2019 г. в 10:42

- Tweak: Guests will approach a more random starting point
- Fix: Made spawning guest code end gracefully in more situations (guests will be removed if something went wrong)
- Fix: Enabled "forceAddFreeWarmLayerIfNeeded" when spawning guests (guests should now wear more appropriate clothes for temperature)
- Fix: Better error messages for spawning guests
- Fix: Taking correct temperature into account for guest clothes (*duh*)
- Fix: Error when rogue guest joins group
- Fix: Storage will now accept guest beds, if beds are selected

Обновление: 21 сен. 2019 г. в 7:27

- New: Notification when a guest can be recruited (can be disabled in options)
- Fix: Rescued pawns will only become guests once treated, not before
- Fix: Rescued guests shot somewhere by pod will not give a relationship bonus anymore now
- Tweak: Made fee of beds factor in slightly less when selecting beds, and the type of room more
- Tweak: Guests will no longer self tend. Guests will now use medical beds when they need treatment

Обновление: 12 сен. 2019 г. в 6:24

- Fix: Attempt to create visit from player's faction
- New: Positive event: Happy guest joins

Обновление: 7 сен. 2019 г. в 10:42

- Fix: Rescued pawns became traders (with new items)
- Fix: Rescued guests don't rate visit
- Fix: Guests sometimes eating player's food
- Fix: Guests won't get interrupted while eating
- Tweak: Hungry guests will favour buying food