Don't Starve Together

Don't Starve Together

Item Info
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更新: 2020年8月19日 @ 20時15分

更新: 2020年8月14日 @ 16時08分

Fixed mod not using iceboxes, salt boxes etc. food preserving multiplier
Added salt boxes, Warly's pouch support

更新: 2020年8月10日 @ 18時55分

Fixed crash when hovering over trident. Thanks to Grandpa Scout
Fixed equipped items missing. Thanks to 乐十画
Internal changes to pull items' info

更新: 2017年8月25日 @ 5時33分

Fixed Wes damage multiplier not being reflected on the tooltips (I sometimes forget he exists).

更新: 2017年8月25日 @ 2時34分

Fireflies added to blacklist (not show any info except prefab name if enabled). This should fix crash when playing with the mod World Resource Regeneration.

更新: 2017年8月22日 @ 3時49分

Crash originated in the file componentactions.lua should be fixed now. This mod should be compatible with any mod that adds actions now.

更新: 2017年8月2日 @ 2時27分

Changed decimal formatting formula, values like 100.0 should be displayed as 100 now.
Fixed pigskin among other non-edible items showing edible values.

更新: 2017年7月25日 @ 14時17分

Fixed food values not being accurate when stale/spoiled due to major changes in the last version.
Removed debugging message that managed to sneak through.

0 values are not displayed anymore (hunger 10/sanity 0/health 10 => hunger 10/sanity 10).
Wolfgang, Wendy and Wigfrid damage multipliers are now reflected in their weapon damage.
WX-78 ignores spoilage perk now affects the food values displayed.
Wickerbottom's picky eater perk now affects food values displayed.

更新: 2017年7月23日 @ 22時45分

Internal changes to values storage. Now base values are cached in a special class and table, instead spawning copies of the item for every update.

Should be more robust now. please report any problems you find.

Also, fixed Webber's eating perk being falsely applied to non monster meat based foods. This should fix the "all negative values displayed as 0" thing. I never found that problem with any other character.

更新: 2017年2月7日 @ 11時00分

Internal changes to the equip info display.
- Equip info now moves up and down depending on the items equipped, to take less space.
Added support for Extra Equip Slots.
Changed mod load order in an attempt to fix componentactions crash. If you still experience this issue, please report.