Stellaris

Stellaris

Dark UI
Viser 11–20 av 24 bidrag
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Oppdatering: 22. feb. 2018 @ 9.29

Initial Upload

Oppdatering: 7. des. 2017 @ 8.41

Initial Upload

Oppdatering: 23. sep. 2017 @ 19.12

- Fixed the alert icons (were out of alignment due to new alert icon in 1.8).

Oppdatering: 23. sep. 2017 @ 19.06

Updated for 1.8

- Changed the new unions map mod texture.

Oppdatering: 10. mai 2017 @ 8.27

Updated for 1.6.

- A couple of new icons and map modes were added in 1.6.

Oppdatering: 23. apr. 2017 @ 5.52

- Adjusted Rallypoint Toggle icon (Flag made bright green for clarity).
- Removed a vanilla file (button highlight) that found it's way back in to the species creation menu.

Oppdatering: 19. apr. 2017 @ 10.37

- Removed a rogue texture in the ship component window (was far too light).
- Added fleet size and strength icons back in to the outliner/fleet panel but adjusted the saturation to fit the mod and keep things clean.
- Removed a handfu of redunant files.

Oppdatering: 18. apr. 2017 @ 11.10

- Removed modded Ethic, Civic, Species and Leader Trait icons and replaced with the vanilla icons. This was done to maintain compatibility with any mod that adds new ethics, civics and traits. The modded icons are now a separate download, which allows them to be used independently.

- Changed the compression format on half a dozen textures to get rid of unwanted messages in the error log (had no affect in-game.

- Changed the building upgrade to yellow, but bright than vanilla, and with a white arrow. Should stand out now.

- Changed dormat fleet icon colour in the outliner to yellow to help visibility.

Oppdatering: 16. apr. 2017 @ 12.53

Added Leader Trait icons and fixed a rogue texture that made the army and fleet construction buttons overly bright.

Oppdatering: 16. apr. 2017 @ 9.18

Fixed a few textures.
Added icons for the following:
- Civics
- Ethics
- Traits
- Spaceport modules