Tabletop Simulator

Tabletop Simulator

Zone Protection Tool
正在显示第 1 - 4 项,共 4 项条目
更新于:2017 年 5 月 16 日 上午 11:46

- Removed the update() functionality. Origionally I was changing token color, button text, etc when the tile was flipped. But I ended up removing many of these in favor of a 2-sided token. All that was left was the "check if its faceup so I know if its on or off" bit. So I just put a check on that in onObjectPickedUp instead and got rid of the filthy update nonsense

更新于:2017 年 5 月 16 日 上午 11:36

- Removed the error I put in to test my error proofing script. Ironic.

更新于:2017 年 5 月 16 日 上午 11:34

- Added error protection. A function will now examine the data table players edit for common errors. This will not prevent all errors, as any invalid Lua scripting will throw its own errors, but it should help.

更新于:2017 年 5 月 16 日 上午 11:06