Call of Duty: Black Ops III

Call of Duty: Black Ops III

Summoner's Rift Zombies
Mostrando 1-10 de 13 aportaciones
< 1  2 >
Actualización: 11 JUL 2017 a las 16:52

Fixed many more glitches and clipping issues thanks to Psykotic

Actualización: 10 JUL 2017 a las 10:16

Fixed a death barrier near the red base
Fixed the mauser sound being global (not tested)
Fixed several other glitches and clipping issues
Fixed being able to grab the original one inch punch while you have the upgraded version (Not tested)

Actualización: 6 JUL 2017 a las 12:56

Several clipping issues and pile-up glitches fixed
Staffs can no longer be upgraded via Pack-a-Punch
More descriptive text added for soul chest reward
"Final" zombie speed adjustments: they will speed up around round 3.

Actualización: 5 JUL 2017 a las 14:26

Fixed a death barrier in one of the blue jungles
Made the G-Strike slightly brighter

Actualización: 4 JUL 2017 a las 12:42

Boomhilda ammo fixed (PaP'ed Mauser)
Clipping added to several areas to fix glitches and death barriers
MTAR-X wallbuy added to bottom lane (red side)
Zombie speed SLIGHTLY adjusted
Fixed some invisible staff parts

Actualización: 3 JUL 2017 a las 10:15

Fixed the Ice Staff
Fixed an area behind the staff pedestals where a player could get stuck

Actualización: 2 JUL 2017 a las 12:56

Wind staff parts slightly easier to find
Hint added for G-Strike
Malzahar replaced by Elementalist Lux (Fire)

Actualización: 1 JUL 2017 a las 23:06

Brutus removed

Actualización: 1 JUL 2017 a las 11:51

Zombies slowed down a bit

Actualización: 1 JUL 2017 a las 10:36