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报告翻译问题
and avoid using any similar mods that affect leveling, as they might conflict with this one.
Normally, you just activate this mod and it works right out of the box.
But there are cases of users who don't understand what this mod does and think that it isn't working.
The mod description clearly explains exactly what this mod does and how it works. Take a moment to read it.
This raises the level cap to 300, does that mean it gives 300 attribute points meaning you can spend 40 in all 6 attributes to max them out?
Also can this be safely added to an existing dedicated server? and not mess up current levels? The server currently has no other mods installed.
Thanks
Can anyone else confirm that it works?
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/changelog/1386174080
but with the latest update it should only be 1 point.
Have u installed Mod ver. 1.7.1 ?
Thanks from me too.
Multigun besitzt Conan Exiles Vor 2 Stunden
After a user did some thorough testing, its been revealed that any leveling mod that increases the cap beyond 60 breaks the ambush event as that is how Funcom set it up.
This can be resolved by doing a data table merge on JhebbalSagAmbushGroups and either increasing the cap from 60 to 9999 on row 4, or adding a row 5 and putting it to 61-9999.
I'm in the process of doing this with my own leveling mods. If you are using not one of mine, contact the mod creator whose leveling mod you do use to let them know.
Zuletzt bearbeitet von Multigun; Vor 2 Stunden
#11
This mods description is still tailored around the ORIGINAL levelling system, where max attribute cap for levelling was 50 per stat (the value in the bracket) and we had 6 attributes to max instead of 5.
Original system would increase required attribute points every 5 levels by 1 point, so level 10 required 15 points (5+10) and level 20 required 50 total attribute points (5+10+15+20). Hence the 390 attribute points for levels 0-60.
All this mod did was double the cap and give us points to reach the cap, so double 20 is now 40.
This mods description requires updating to match the new levelling system which now caps at 20 and should also only require 1 point per level based on revamped levelling system. However as long as you can still max all stats it should be fine.
From 22 onwards, they need 5 points.
It's a minor bug. I think Attr 21 should've needed 5 points.