RimWorld

RimWorld

[LTS]Furnishing
733 kommentarer
LimeTreeSnake  [ophavsmand] 16. juni kl. 1:49 
Innie, you using 1.5 or 1.6?
If 1.6 systems is not required but it still is for 1.5.
Loki1387 16. juni kl. 0:32 
After updating this mod it now causes my UI to disappear and the game refusing to almost all my keyboard/mouse inputs except for when I hit 'z' (the search hotkey) when attempting to build an Electric Stove, deactivating this mod fixes the issue.

My HugsLib log
https://gist.github.com/HugsLibRecordKeeper/dfc5df1b120b64dd57ec17d484b6ba5b
2941026574 15. juni kl. 23:07 
1.6老
ChubbyPanda 15. juni kl. 18:52 
Playing on 1.6, the counters change the room into a dining room, and the modern stoves get a speed debuff because they're not in a workshop, even though when you place them in a room they turn the room into a kitchen (but they don't overwrite the dining room caused by the counters (haven't tested in 1.5).

The stone stove and stone oven also require being in a workshop.
xkp92110(orick) 15. juni kl. 8:59 
there are too many furniture add in vanilla tabs(_ _)
same as VFE&VFE spacer remove mod tabs.
why remove mod tabs in new version?
☆Innie☆ 15. juni kl. 8:44 
The error list is extremely long so I could only post a tiny part of it, sorry.
I took a partial screen shot.
https://imgur.com/a/aKaUwLa
☆Innie☆ 15. juni kl. 8:39 
Starting the game up this pops up for me. I am using RimSort, and all seemed to be in order, but when starting up the game I get a huge list of errors.
I disabled LTS Furnishing, and all this goes away and the game goes straight to menu as normal.
I tried to re-subscribe thinking maybe that was the issue, but no, the errors still come up.
I disabled, errors go away, enabled, errors are back.

If this is in some part a fault on my end, I would appreciate some help, I am completely new to the game and mods for the game, so perhaps I have done something.
Either way, I thought it best to come here and make you aware of what was happening.

Cheers.


[code]
Could not find a type named LTS_Systems.ThingWithComps.Building_Door
UnityEngine.StackTraceUtility:ExtractStackTrace ()
Verse.Log:Error (string)
[/code]
LimeTreeSnake  [ophavsmand] 15. juni kl. 6:04 
- Updated to 1.6, updates henceforth only for 1.6. Previous versions kept as is.
- Removed Systems dependency.
- Removed the LTS Furnishing/Structure tabs in favour of vanilla ones.
- Moved Furniture/Structures/Production Benches etc to their respective vanilla tabs.
- Updated the floor stats.
- Increased drawsize of lanterposts by ~20%
- Adjusted placement of Sink and Electric Modern Stove
qux 31. maj kl. 9:55 
The growing pits are drawn under the grass, do you know why?
https://i.imgur.com/Qlj5BM0.png
GVLT 29. apr. kl. 5:24 
Hi, does doors in this mod are using 1.5 multidoor system?
qux 26. apr. kl. 5:24 
Hi ! placing wall lighting anywhere other than on a wall crashes the map with infinite error :

Root level exception in Update(): System.NullReferenceException: Object reference not set to an instance of an object
[Ref 4E873B8D] Duplicate stacktrace, see ref for original
UnityEngine.StackTraceUtility:ExtractStackTrace ()
(wrapper dynamic-method) MonoMod.Utils.DynamicMethodDefinition:Verse.Log.Error_Patch7 (string)
Verse.Root_Play:Update ()
BreBearz 20. apr. kl. 13:14 
Just some of the red codes
BreBearz 20. apr. kl. 13:14 
Having issues running this with MO. I have it in the right load order. All mods are up to date. Any idea why this is happening? Is this just not compatible? These errors only pop up when I activate this mod.

[09:06:23] Could not resolve cross-reference to Verse.RecipeDef named DankPyon_CookMealBreadSoup (wanter=recipes)
[09:06:23] Could not resolve cross-reference to Verse.WeatherDef named RG_Hail found to give to RimWorld.WeatherCommonalityRecord RimWorld.WeatherCommonalityRecord
[09:06:23] Could not resolve cross-reference to Verse.RecipeDef named DankPyon_CookMealBreadSoupBulk (wanter=recipes)
[09:06:23] Could not resolve cross-reference to Verse.RecipeDef named DankPyon_CookMealCheeseSoup (wanter=recipes)
[09:06:23] Could not resolve cross-reference to Verse.RecipeDef named DankPyon_CookMealCheeseSoupBulk (wanter=recipes)
big fella 19. apr. kl. 5:37 
My last comment is likely related to this report.
Angel_Forge 19. apr. kl. 5:33 
tile boarder corners no longer work for me. they have no texture.
big fella 13. apr. kl. 1:42 
@Taemaly I don't know shit about modding this game, but this seems to be because the textures for TilesBorder_C is stored in the shared folder, and not the expected textures folder. I imagine this is probably deliberate for some reason.

@Tytonia & @glenchild There are patches included in the mod that seem to use "PatchOperationReplace" and "PatchOperationInsert" to make these changes. If you were particularly ornery about it, you could experiment with removing these sections in the Royalty and Ideology patches located in Shared/Patches.
Tytonia 1. apr. kl. 15:07 
It changed the Grand temple requirements from 4x column (Idologie) to 4x simple pillar out of this mod - is this a bug or a feature?:D

If i can choose between those two objects, that would be great win! Love this mod ^.^
Crouton 24. mar. kl. 20:52 
itd be nice if there was compatibility with the gulden biome mod with the stone bricks they add
Johnny 18. feb. kl. 16:38 
Is this mod compatible with ReBuild: Doors and Corners?
Inspector 12. feb. kl. 15:01 
Can confirm that this mod has a lot of issues on start up now.
Axxux 12. feb. kl. 7:45 
the way food stacks in storages is very weird
Taemaly 10. feb. kl. 9:58 
Red errors at startup with no mods, only dependancies and hugslib publisher .Log: https://gist.github.com/HugsLibRecordKeeper/2c1258ac3165cab0d92a943429b4c146
BasedMouse 16. jan. kl. 20:39 
I am also having issues with the Idanas, and Koppang not linking to any beds other than the Hemnes. They don't link to normal beds or royal beds and don't show up in those beds menus.
glenchild 15. jan. kl. 15:57 
I second nanaya's question - it seems like overreaching for this mod to sub it's modern furniture in for royal bedrooms. Would it be possible to remove that? Otherwise, this is fantastic and I love all the decorative options.
Вор872 7. jan. kl. 23:55 
It doesn't matter, I found it.
Вор872 7. jan. kl. 23:53 
I don't have a sleeping place for animals in the construction menu, does anyone know what mod this might be related to?
bonesbro 4. jan. kl. 16:52 
Rimworld 1.5 has a new property for building, <building><multiSittable>true, which you can put on furniture to allow multiple people to sit on it. The Kivik and Stockholm would benefit from this. You can see an example of it on the new vanilla Couch.
nanaya 22. dec. 2024 kl. 1:26 
Royalty Titles room requirement must use “hemnes bed” from this mod,is that a bug?
Montu 21. dec. 2024 kl. 11:09 
Hi, I love this mod. Can I suggest adding a fountain to this mod? It seems like it would fit perfectly with the theme, and there are surprisingly no mods that add fountains to the game. I would recommend a small fountain 1x1, a normal fountain 2x2, and maybe even a large fountain 3x3. Thanks for considering :)
Kamisato Ayato 2. dec. 2024 kl. 0:56 
can this be added mid game?
Skeleton Knight 8. nov. 2024 kl. 18:13 
I can confirm @Hadley's complaint on previous page.
Nobles in my game require Idana and Koppang, but they don't even connect to the bed.
bean 6. nov. 2024 kl. 16:04 
@Kuji Argisia how do we tell what's needed? It's only saying furniture from this mod, so I'm not sure what I actually need.
Realm Imp 28. okt. 2024 kl. 7:38 
Does this also change the door's perspective look? the other one has not been updated
Cyber_Chupacabra 24. okt. 2024 kl. 1:28 
A pretty looking chairs in Rimworld?? You crazy! :D
McLets 27. sep. 2024 kl. 2:12 
@DeathiumDev you can get 1.5 forked cherry picker to remove what you don't want
Stellar ❤️💙💛 25. sep. 2024 kl. 13:06 
Mullfjället doesn't change the color of furniture even you make it colorful and precious materials :steamfacepalm:
Deathium 25. sep. 2024 kl. 4:22 
Is there a version of this with just the Walls and Floors?
Stellar ❤️💙💛 24. sep. 2024 kl. 10:45 
My pawns sit on Stockholm couch facing wrong way: {LINK FJERNET}
Kuji Nekomata 20. sep. 2024 kl. 21:50 
@Taowa Maybe it's just *saying* it wants the furniture from this mod? I think you can still use other furniture fine as long as it fits the bracket of what they need.
Taowa 19. sep. 2024 kl. 21:37 
It looks like Royalty Titles has to use furniture from this mod, can this setting be removed?
LimeTreeSnake  [ophavsmand] 17. sep. 2024 kl. 14:53 
I'll get an update out for it soon, sorry for the inconvenience
Boss 12. sep. 2024 kl. 18:59 
Can anyone confirm if the wall TV is working? Because my pawns build up recreation from bed just fine with every other modded tv, but not this one.
SILVERIII 12. sep. 2024 kl. 18:37 
Is this mod compatible with ReBuild: Doors and Corners ?
LimeTreeSnake  [ophavsmand] 12. sep. 2024 kl. 8:51 
Yeah they are the ikea names x) same brand, I should consider adding further distinction to their names. Thanks for pointing it out!
Hadley 12. sep. 2024 kl. 7:50 
I figured it out. There are 2 Items that are both called "Idanas" and only one works. They both don't connect to the Bed, but at least the Warning is gone.
LimeTreeSnake  [ophavsmand] 11. sep. 2024 kl. 14:22 
It's so weird cause I have no issue with that, but still I've heard people reporting this. Myself, I've had no issues with the royalty so far so might be a conflict somewhere with another mod. Still, will try to recreate it and try to find a way to patch it better.
Hadley 11. sep. 2024 kl. 12:19 
Royalty Titles are bugged and require a bedroom with an Idanas, a koppang and a hemnes bed. I even build it, but it does not work. The Idanas is not recognized, I even build a normal dresser. Does not work.
The Crazy Zero 11. sep. 2024 kl. 1:44 
El mod es increíble, pero tengo un problema y es en la misión "La ascensión real", la misión pide como requisito tener una habitación digna para un estelaria y dicha habitación tiene como requisito "Koppang" y "Cama Real" a la vez, cosa que no es posible pues el primer mueble solo es activo con la cama "Hemnes" del mismo mod y no con la segunda que si es requerida
Taowa 9. sep. 2024 kl. 0:37 
Also, when I stain the door it only seems to change the left half of the color
Taowa 8. sep. 2024 kl. 22:55 
There are two 1×2 doors that look smaller than the others