Transport Fever 2

Transport Fever 2

Ultimate Station
349 kommentarer
GySgt~SPARTA~ 23. feb. kl. 16:06 
why does it lag soooo BAd when building it?
Max 22. jan. kl. 17:42 
La texture du passages souterrains est bouché, mais comme le dit RailRoadManiac les personnes l'utilisent comme même, dommage.
Merci pour ton travail.
cootie collector 22. jan. kl. 7:13 
Great mod, but will there ever be a way to have a straight platform at a 45 degree angle from the original platform? As currently if one wants a change in angle for a platform from another, there has to be a curve in the platform.
PzSniper 13. jan. kl. 14:45 
I have very SLOW performance placing tracks and got a CTD error, posted it in the dedicated topic here.
PzSniper 12. jan. kl. 18:59 
Its AWESOME! Congratulation.

Only one small note.. why you did not have included the 480 mt platform?
hoelschke.ringo 4. jan. kl. 5:49 
Eine wunderbare Mod, auch wenn manche Sachen wie Steigung (noch) nicht eingearbeitet sind. Was ich mich frage, warum meine bahnsteige alle rot eingefärbt sind. brauche ich noch eine zusätzliche Mod?
Enzojz  [ophavsmand] 1. jan. kl. 15:41 
@PryingAce Yes, heavy calculations.
PryingAce 22. dec. 2024 kl. 8:02 
Love this mod, just one question. Is it normal for this mod to slow down my game's performance while editing? It can get pretty slow frames when demolishing or adding while in the configure page. I appreciate the work you do and making such a limitless mod for this game!
RailRoadManiac 20. dec. 2024 kl. 3:59 
Hello! I tried to add some underpasses to my station, but they don´t have stairs like you do in the pictures. The texture of the platform is glitching through, but people are using them. Is this a known issue?
hatsjie2 24. nov. 2024 kl. 8:59 
Hi Enzojz, what an amazing mod! One question, how do i use the "Gradient modifier"? It doesn't seem to do anything... Or is it still WIP? Couldn't find help in the tutorial.
Jacob 13. nov. 2024 kl. 6:59 
Hey, I'd like to see an update to this station at some point that adds invisible functional platforms. This could be useful as you could place, say, fake platforms over where the invisible platforms are, making it easier to fit in with other stations. Could be nice since I want all my stations to use the GWR station style (which has placeable assets)
Enzojz  [ophavsmand] 19. okt. 2024 kl. 17:22 
@villavine10 What means?
villavine10 18. okt. 2024 kl. 22:34 
Is there a way to flip the rotation of the directional radius modifier?
~Psyclone~ 12. okt. 2024 kl. 12:38 
Enzojz: thanks... I uninstalled the game plus all mods. I'll start again some day soon. Thanks for you great work, keep it up.
Enzojz  [ophavsmand] 12. okt. 2024 kl. 2:42 
@RamblinRick I need to do some fix on cargos, I find it with lot's of problems.
Enzojz  [ophavsmand] 12. okt. 2024 kl. 2:41 
@~Psyclone~ Maybe you need to check if shader enhencement mod is updated to date, in fact part of that mod is now intergrated into the autumn release but changed a little the way to work, so the shader enhancement mod is also updated to avoid conflict.
现在是,幻想时间 8. okt. 2024 kl. 1:32 
天才!
RamblinRick 7. okt. 2024 kl. 4:37 
I must be doing something wrong. I looked at the Tutorial, but my answer is not there. I cannot connect a Cargo Station to an industry. Here are mys steps:
1) Place station. Single track. Right-side platform. 80-meter length. With a tight radius.
2) Click Station. Click Configure
3) Click mod's Bulldozer (not TF2's). remove Passenger Platform segments
4) Click Cargo Platform tab. Add Cargo Platform segments
4) Exit mod Configure
5) Use TF2 tool to draw road from nearby road (next to industry) to Station. TF2 does not show the little "connection" links
6) Exit Road tool
7) Click on Station, Industry does not highlight

EDIT: When I added a Cargo Building, I was able to connect to the Road with TF2 Road Tool.
Dose the mod not have default storage on the Cargo Platform without a Cargo Building? If so, that's fine.
If it doesn't require a Cargo Building, then , what am I missing?
~Psyclone~ 3. okt. 2024 kl. 9:30 
Hey Enzojz, without your mods my game would suck, so thanks for all.
Issue: since the big game update, the platform of your station is green and the walls of your tunnel entries are blue.
Any ideas...?
Vencaok 26. sep. 2024 kl. 8:20 
no 35732
Enzojz  [ophavsmand] 22. sep. 2024 kl. 7:23 
@Oliver Tressillian Yeah I confirme the cargo has some problematic linkings. For roofs, I won't look for other authors I make it work for this mod, but more likely in reversed way, since they need to change thier 3d models to adapte this mod, and only textures are reusable, I won't do that since these roofs are not my works I don't have right to do this.
Enzojz  [ophavsmand] 22. sep. 2024 kl. 7:19 
@Kantholz84 Just make station smaller. the calculates is very intensive.
Enzojz  [ophavsmand] 22. sep. 2024 kl. 7:18 
@southWestern See the tutorial, each piece in this mod has a positional reference to another, so you need to delete in reversed order, or tweak the reference before you wanted do something
GG Ropeways 21. sep. 2024 kl. 5:06 
I often find that I need to delete a piece of track for the design I want, but you can only delete the most recently placed piece of track. Is this intentional? I'd love to know if there's a way around this
Kantholz84 19. sep. 2024 kl. 3:15 
Hey there, it takes me 5-10 seconds to place one Piece like track or building for example.
It seems like the game freezes. Am i missing something?
I9 9900K Geforce RTX 3080 64gb ram So my pc shouldnt be the problem :) Thx in advance
Oliver Tressillian 24. aug. 2024 kl. 10:27 
Hi

I added some comments a day or two ago.

I found the section where the cargo station could be created, but would like a combined station. [reading the comments I take it that it may "not" be possible hence the linking solution you came up with]

Then as well seeing that there are various mods that allows roofs to be placed over stations,is it at all possible to have a collaboration between yourself and the various modders of said station roofs.

This would be an awesome immersion that can be added to the game in general.

Then after applying your mod, I think that your mod is one of those rare ones that should be immediately incorporated in to the game, as basic standard which would allow us to so much more creative in the game we all enjoy.

Oliver
Oliver Tressillian 23. aug. 2024 kl. 3:44 
Hi

Does this mod support all the different modular roof mods, that can be added to stations, as it would look really cool if you could design the station and have it covered with the matching roof.

Then also can you maybe add some more station buildings to the mod and if possible more variety, so that one can have the look of the early game [old stations or more country like] and some stations progressing to the mid and then late game with modern buildings
Oliver Tressillian 23. aug. 2024 kl. 3:32 
Hi

This looks absolutely great.

I take that this station mod is only for passengers ?

Is there a possibility that you can add cargo platforms to the stations as well, so that there can be a combination of passengers and cargo platforms that can be made to further enhance this cool mod

Oliver
Enzojz  [ophavsmand] 19. aug. 2024 kl. 18:11 
@FishMaster It's expected, caused by lot's of calculate.
Ag23 16. aug. 2024 kl. 18:27 
Im having problems with performance issues using the mod is anyone else having the same problems as me?
hwndmaster 15. juli 2024 kl. 10:57 
@schip, install and activate "Shader Enhancement" mod
schip 6. juni 2024 kl. 4:11 
Hello Enzojz,
The platform turns blue or pink.
Do you have an idea how I can solve this?
Reaper8f 5. juni 2024 kl. 6:40 
Can we have some prebuilt version of this I find it very difficult to build of each stations
AntxW 3. juni 2024 kl. 12:01 
I have a question, why when i edit the station, the game start the lag ? Is it caused by others mods ? Because it is very unplayable when i want edit the station
Sparkly Martian 15. maj 2024 kl. 9:14 
Is there any plan for sloped station? Or do you know any sloped-and-curved station mods?
コーンにちは 29. apr. 2024 kl. 5:09 
为什么相同半径的轨道,车站股道的限速远低于普通轨道?300m半径的轨道限速可以达到近100km/h,300m半径的车站限速只有25km/h
mongolteiko 20. apr. 2024 kl. 12:33 
Thanks.
I did look at 3 videos but not all.
Enzojz  [ophavsmand] 20. apr. 2024 kl. 11:53 
@mongolteiko Yes you maybe have missed the tutorial, as written in the description. You can replace tracks and platforms in-place, to remove you need to use the "bulldozer helper" module of the mod, reason explained in the tutorial.
Enzojz  [ophavsmand] 20. apr. 2024 kl. 11:49 
@CureCrystal Watch the third video will help you out.
mongolteiko 12. apr. 2024 kl. 13:32 
Hi Enzojz. I'm having a problem with changing the tracks and platform after laying a basic straight station i.e. either a 20m platform and track [NEP track] or a 200+m station and track.
If I want to alter the layout, the usual way is to click on the station and press configure and the delete button the delete the track/platform concerned, but it does not highlight/offer any sections and won't allow any part of the station to be deleted, so I have to delete the lot and start over.
Is there another way to do this that I am missing? Thanks.
CureCrystal 1. apr. 2024 kl. 9:22 
I can't understand how to make walls under platforms like on pictures 8 and 9
"blue lines" for walls appears only over platforms
Pf_2948 23. feb. 2024 kl. 16:42 
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=3166945723&fileuploadsuccess=1
(Sorry for commenting many times, as if... *It is even better if it is an ‘angled connection')
Pf_2948 23. feb. 2024 kl. 16:04 
Yes, it is true that an overpass has this function. However, like a common ‘road’, I would like to see a sloping road (without steps/stairs). We want to place 'points' and have a flexible road overpass with a high degree of freedom. (Refer to 3 photos that I've refered)
Enzojz  [ophavsmand] 23. feb. 2024 kl. 14:58 
Pf_2948 18. feb. 2024 kl. 17:52 
https://maps.app.goo.gl/6Av443Ww74WjsCxV9
https://maps.app.goo.gl/brXBQhHS1evZ588c6
https://maps.app.goo.gl/uGwh3yEBKGirg9oG7

I want to see the entrance and exits with those overpasses. How about making a new node? (for exit and the same point - beginning of small road)
mongolteiko 7. feb. 2024 kl. 13:54 
Ahh yes. Thanks. Thought I did it as I have a few maps on the go.
Enzojz  [ophavsmand] 7. feb. 2024 kl. 12:34 
@mongolteiko You forgot to load shader enhancemnet mod
Enzojz  [ophavsmand] 7. feb. 2024 kl. 12:33 
@EoF Noted, thanks