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Rapporter et oversættelsesproblem
还有一堆witch。
There's potential in the map's visuals and despite its (fairly picky) resources, the special infected spawning, constant crescendo events, and a pointless dead end only wastes the worth of completion. That is unless the rescue is completely different from any campaign.
So if anyone does try to complete it, keep in mind:
You have a specific modded weapon for killing witches to even finish this campaign. Just before the finale, 20 STANDING WITCHES are spawned inside of a single room with no space to walk without alerting half of them.
Dont play with Witch Aggression/flashlight alert at all for the previous reason and overall witches are spammed everywhere.
Dont play with the new custom infected as they're only meant to end your run and they sometimes spawn on top of you. That's all.
fuck
I don't like the witch's House chapter 4
9/10
好玩又刺激
Too many horde crescendo events, Boomer and Hunter Spamming, and above all else, unlimited hordes.
sure you give a lot of supplies along the way, but the amount of horde you throw at the players only make the game laggy and bug
like m4 gate defense is very disgusting.endless horde with less throwing,and defensive house could break by infected all around.by the way,the gate opens so slooowly which lasting 4 mins.these make high difficulty defense impossible.in other stages,witchs are too many and most of them block the way.
in short it's high difficulty map with piece of sh*t design.some other excellent high difficulty map like Bury Deep,with many hordes as well,but defensive point have plenty resources and strong.