ARK: Survival Evolved

ARK: Survival Evolved

Builder's Companion
95 kommentarer
kinngrimm 12. dec. 2024 kl. 11:51 
Rust has implemented this mechanic 0_0
Does it still work?
Grebog  [ophavsmand] 7. nov. 2024 kl. 8:27 
Hello friends!
As you recognized, i did not update the mod for a long time.
Real life has completely consumed me, so I have no time for ARK and modding.
i know, this is not what you want to hear, but i hope this will change in the future.
i am working on it.
Sorry for that and thx for your support!

Grebog
Lockdown94 2. juni 2024 kl. 8:21 
Would love to see this in ASA
Ramyshamy 24. jan. 2023 kl. 14:39 
@Grebog with the announcement of ark being moved to unreal engine 5 would you be willing to remake/rerelease this mod so that we can continue to use it if they do end up bricking every mod currently for the game?
cowboywraith2013 17. mar. 2021 kl. 10:09 
Grebog, You rule! My wife and I use almost all your mods.....Wondering how much you would charge to make a large doberman pinscher companion mod?
Grim 6. mar. 2021 kl. 8:30 
LOL NOICE!
Grebog  [ophavsmand] 6. mar. 2021 kl. 3:05 
@Grim i don't know, i made this mod februar 2017. Perhaps orionsun has stolen my idea (like he did with other ideas of mine)
Grim 5. mar. 2021 kl. 18:36 
isnt this part of SS
Grebog  [ophavsmand] 24. jan. 2021 kl. 10:15 
@kies of course, should work with all mods
kies 22. jan. 2021 kl. 10:22 
can i use this with s+
Grebog  [ophavsmand] 9. okt. 2020 kl. 8:39 
@UnlawfulPotato i hope so :-)
Grebog  [ophavsmand] 9. okt. 2020 kl. 8:39 
@Damntam no, but both mods are very small, this should not be a problem
ToasterJam 5. okt. 2020 kl. 12:17 
Does this mod still work?
DeadbutDelicious 13. maj 2020 kl. 18:52 
I love your mods!
Just out of curiosity, have you ever considered combining the builders helmet mod and the builders companion mod?
reynord.gyllo 5. jan. 2020 kl. 2:05 
yes, that's work perfectly
Grebog  [ophavsmand] 4. jan. 2020 kl. 11:42 
@reynord.gyllo i did not have any issue
reynord.gyllo 4. jan. 2020 kl. 10:29 
i ll test it tonight with my wife

reynord.gyllo 4. jan. 2020 kl. 10:28 
Mod seems work again
Grebog  [ophavsmand] 3. jan. 2020 kl. 0:55 
@reynord.gyllo i will check it, thx
reynord.gyllo 2. jan. 2020 kl. 16:11 
the mod doesn t work any more
Grebog  [ophavsmand] 13. okt. 2019 kl. 12:26 
@Snarky Goblin,

Version 1.1 from 4. of March 2017

tribe alliances are now taken into account
net traffic reduced
if player is killed while watching another tribe member, the visual effect is now correctly removed
Lil_Butterfly 12. okt. 2019 kl. 23:41 
not sure if this is still looked at since the last comment was posted almost a full year ago but was wondering if this also works with Allies. Would I be able to have some one who is an ally see the placement? Since they are not in my tribe.
Vas 16. nov. 2018 kl. 7:15 
I'll look at your other mods here soon though! Currently designing my old server all over again.
Vas 16. nov. 2018 kl. 7:15 
I'd vote Grebog but the last time I tried the contest was rigged and I wasn't allowed to vote. :P

This mod here should be base game though, ridiculous Wildcard can't do simple things like this.
Gabus 13. nov. 2018 kl. 8:56 
This is cool!
Grebog  [ophavsmand] 11. nov. 2018 kl. 4:41 
@Temil2006 this is not possible, especially for other moddes structures (because some handle placing not ark-like), sorry
Temil2006 10. nov. 2018 kl. 16:13 
Grebog :: could you please add the ability to toggle "Only Place on Floor" for structures? There are some mods out there that still require placing on floors and would like to be able to disable that when placing them. If no, could you please share how you are detecting the "CurrentPreviewStructure" and I'll try to create a mod myself with this feature? but would love to see it added to this mod? thanks in advance.
Grebog  [ophavsmand] 7. okt. 2018 kl. 5:27 
Attention!
My Dino Patrol 1.75 Mod has joined the OFFICIAL ARK MODDING CONTEST starting 10/6/2018
https://survivetheark.com/index.php?/modding/voting/
Please vote for my Dino Patrol 1.75 Mod! Thank you!
CuginoRap 25. juli 2018 kl. 11:58 
mod doesn't work for me
Grebog  [ophavsmand] 15. apr. 2018 kl. 8:14 
@Darkheart thx :-) I try my best
SolemnViper 15. apr. 2018 kl. 7:59 
just isntalled this mod and it's freaking amazing
teufelchen2815 24. mar. 2018 kl. 4:51 
von ngz ist der server.dein helm funktioniert bin schon am überlegen ob es vll am acm liegt
Grebog  [ophavsmand] 23. mar. 2018 kl. 10:47 
@teufelchen2817, dann scheint die MOD nicht richtig installiert zu sein. Welcher server provider ist es?
teufelchen2815 23. mar. 2018 kl. 5:10 
bekomme es auf mein server ngz nicht am laufen im acm ist es auch nicht zu finden schade :-(
Another Boosted Player 15. mar. 2018 kl. 15:33 
Useful mod, thanks for creating this
AlisterX 16. dec. 2017 kl. 1:52 
"
Synaptic Wanderer Aug 7 @ 3:49pm
'I don't always use builder's companion, but when I do, it's because I can't tell where the refrigerator ends'
"
Love you XD
Lucifer88 4. sep. 2017 kl. 9:57 
de la daube il ne fonctionne pas xd
Grebog  [ophavsmand] 15. aug. 2017 kl. 12:49 
@Temil2006 this mod can be heavy on net traffic. because of this i had build in the toggle. but to make it settable in the ini is an option. i will put it on my list.
Temil2006 15. aug. 2017 kl. 9:23 
thank you for adding the ability to use this mod/feature without an added item, but I do have another ask. Would it be possable to get an INI setting added to default on for everyone. for example .. "CompanionEnabled=1" .. if that was set to one, everyone on the server would have it enabled by default instead of always having to toggle it on after a relog? Justification for this ask is really just a quality of life request due to everytime tribe members are working together they are like.. 'so you see where i'm placing it" .. "no I dont" .. "damn thing isn't turned on again, what about now" .. "ok I can see it!" .. would like to prevent that ;) thanks either way.
Synaptic Wanderer 7. aug. 2017 kl. 12:49 
'I don't always use builder's companion, but when I do, it's because I can't tell where the refrigerator ends'
szalkerous 28. juni 2017 kl. 17:18 
This change earns my sub on both my local and dedicated server. Thank you!
[AU]Narcarsiss 26. juni 2017 kl. 16:17 
@Grebog. Thank you kind sir, the removing dependencies is a much welcome addition :) :steamhappy:
Grebog  [ophavsmand] 26. juni 2017 kl. 11:48 
UPDATE Online: Companion Note removed. Mod is always active. Toggle visibility using "Extended HUD Info" key (default the "H"-key)
Minister Oak 26. juni 2017 kl. 6:48 
I would also like a configuration like that, as S+ now has a hotkey for G as well.
szalkerous 24. juni 2017 kl. 18:03 
Another vote for making this active at all times for tribe members (or an INI setting to enable such).
Dekarius 10. maj 2017 kl. 17:37 
Wenn ich meinen Server wieder starte oder bei wem anderes, wird das erstmal geladen (und wenn ich es dem Admin einprügeln muss). Daumen hoch. :steamhappy:
Burqa Bomber 3. maj 2017 kl. 15:44 
K
Grebog  [ophavsmand] 30. apr. 2017 kl. 10:03 
@seva, i will think about it
Seva 30. apr. 2017 kl. 9:25 
Please, just make this mod activated by default, without any icon and whitout blueprint or item. This must be implemented in the game as a core feature
Spirit 29. mar. 2017 kl. 11:28 
It's fine as it is. I knew your reasons with performance. Great mod.