Gamer To Game Developer
Looqmaan Ali
Playing games is fun and making games is even more fun.
Discord [discord.gg]
On Facebook [www.facebook.com]
Twitter
Peacequarium
Gamer To Game Developer [www.gamertogamedeveloper.com]
YouTube Channel
Playing games is fun and making games is even more fun.
Discord [discord.gg]
On Facebook [www.facebook.com]
Twitter
Peacequarium
Gamer To Game Developer [www.gamertogamedeveloper.com]
YouTube Channel
Aktivitas Terkini
Tercatat 1.755 jam
terakhir dimainkan pada 28 Apr
Tercatat 8,3 jam
terakhir dimainkan pada 21 Apr
Tercatat 53 jam
terakhir dimainkan pada 11 Apr
carleton 29 Mar @ 1:41pm 
Thank you for your thoughtful response to the auto fire/accessibility request for CCS2.
NerfeR 6 Mei 2024 @ 12:53am 
@Gamer To Game Developer

If your most important problem is performance you better consider using raylib with c++. It will give you full control over what's going on hardware but ofc, it will take more time finish the game compared to an engine.
Gamer To Game Developer 19 Sep 2023 @ 9:12pm 
I'm waiting for further clarification from Unity. I'm trying out both Unreal and Godot. Both are good engines but not as good as Unity for creating high performance light weight games that can be easily built for PC, Mac and Web from the same computer. Unreal is beautiful but you need a high end PC for building for PC and a high end Mac for building on Mac. The Mac can't build for PC which is a major weakness of the Unreal engine, and nanite does not work on Apple Silicone which is another major drawback. Godot does not have the performance capability of Unity.
Umitencho 19 Sep 2023 @ 9:01pm 
Do you plan on switching away from Unity with the recent change in fee structure?
SalzStange 29 Jun 2023 @ 6:05pm 
Influencer request
Gamer To Game Developer 13 Mei 2023 @ 10:31am 
sure, ask away