Imban
Imban
I'm a big ball of spikes.
I don't generally accept friend requests but if you look interesting I might. If I don't know you and ignore the request, no hard feelings. :<
I'm a big ball of spikes.
I don't generally accept friend requests but if you look interesting I might. If I don't know you and ignore the request, no hard feelings. :<
Şu Anda Çevrimiçi
İnceleme Vitrini
This meme-title game, the third in its series, is a collection of six different minigames, five of which are returning from the first two collections: Pin Pull, Number Tower, and Color Lab from the first collection, Draw & Guard and Knock-Back Shooter from the second collection, and the new-ish Survival Scroll. The controls continue being a bit questionably-implemented on PC, but given that most of them are puzzle games and don't require very rapid action, this isn't too much of a problem - and the one where it makes a difference, Survival Scroll, has very good arrow key controls.

Color Lab gets a good deal harder in its 22 new stages, with very stringent time limits for a 3-star rating, and two new gimmicks - mystery colors that you don't know what they are until they're uncovered, and cracked test tubes that can only be poured from a certain amount of times before they break.

Number Tower has 18 new stages, and remains the same math puzzle, though it now adds percentage boosts and penalties as a new gimmick - which are basically just a different version of multipliers.

Pin Pull, Draw & Guard, and Knock-Back Shooter are even less changed, with no new gimmicks, only extra-challenging new stages - 13, 16, and 15 respectively.

The new-ish game, Survival Scroll, is a lot like Spellbinding Scroll, except more accurate to the lying mobile ads, with hordes of zombies that don't give any reward but must be killed before they can harm you, spike traps that must be dodged, rolling barrels full of powerups if you can destroy them before they run you over, and gates that either strengthen or weaken your team. It also has boss fights, which are quite fun and action-oriented. All in all, hands-down the best part of this collection, with 30 all-new stages.

This third collection is mostly for people who want a challenge, as it's relatively short and painful compared to the previous two collections. It has 155 stages instead of 250, but even that is somewhat misleading, because only 114 of them are actually new instead of tutorials, and I finished all of them in under 5 hours - though again, there's a bunch of things you can do if you're an achievement/top-score hunter. Recommended if you love the first two collections - which I do - or just really want to play the scrolling zombie shooting game from the lying mobile game ads.
İnceleme Vitrini
This is a bit of a backlog review, but I just finished THOSE GAMES EXTREME, so here it goes: This meme-title game is a collection of five different minigames: Knock-Back Shooter, Pin Pull 2, Draw & Guard, Numbers Dungeon, and Spellbinding Scroll. The controls are sadly a bit questionably-implemented on PC, but given that most of them are puzzle games and don't require very rapid action, this isn't too much of a problem - and the one where it makes a difference, Spellbinding Scroll, has very good arrow key controls.

Spellbinding Scroll was my favorite this time, a knockoff of the vertically scrolling shooter where you steal the numbers of people you shoot. It only had 25 stages, but it was still the most fun of the minigames, because it required some tricky inputs in addition to executing the correct solutions.

Pin Pull 2 was the sequel to the first game's Pin Pull, with 50 stages this time around, and featuring a lot more particle effects since it's "about" filling up containers rather than getting the main character to a goal or destroying everything. Unfortunately this made it feel fairly RNG even with the correct solutions on some stages, due to the interaction of the particles.

Draw & Guard was probably the most unique minigame, you could draw lines on the screen that then became solid, and you had to use them to protect cats from falling into lava, being exploded by dynamite, or being bitten by bats. Due to being more or less a simple physics game, it allowed for probably the most inventive solutions, but some of the stage restrictions were still fairly annoying or awkward across its 50 stages.

Numbers Dungeon was basically the return of the math puzzle Number Tower from the first game, where you can defeat any enemy with a number smaller than yours and add its strength to yours, plus there's also additive and multiplicative bonuses and subtractive and divisive penalties you have to deal with in order to optimize your score, but instead of being a sequence of towers you had to complete in order, it was a full dungeon you could explore, which made it cooler and harder due to having more restrictive sequences of moves. It had 25 stages and would have been my favorite, except for how much I liked Spellbinding Scroll.

And finally, the "main" / 100-stage minigame for this one was Knock-Back Shooter, a game about bouncing a slingshot bullet off of objects to hit everything you want to hit and nothing you don't want to hit. As usual, the 100-stage ones don't really feel like they have 100 stages of gimmicks, but it was faster and more fun than Pin Pull in the first game, so I appreciated it.

Ultimately, as with the first collection, "THOSE GAMES 2" are what you might expect - short minigames based on lying mobile game advertisements. Even with 250 stages across the game, it's still pretty short and I finished all of them in about 6 hours - one more than the first collection - though there's a bunch of things you can do if you're an achievement/top-score hunter. Recommended if that sounds interesting to you, and some of these minigames got above amusing and into being actually fun this time around, at least for me.
Achievement Note
404 of the below achievements are from stupid achievement-unlock games and should be discounted.
1 Oca @ 13:00 
Ein fröhliches neues Jahr wünsche ich
25 Ara 2024 @ 13:40 
Happy Xmas Imban!
Grunk 17 Kas 2024 @ 18:49 
damn that's what I feared that was the case, thank you :crying_yeti:
Imban 17 Kas 2024 @ 16:34 
Oh, yeah I beat that one but I don't know if the dev broke it in a patch. Certainly it worked in a straightforward way where I didn't need to do anything special when I played i.
Grunk 17 Kas 2024 @ 16:20 
I cant get past the part where it need to get 6 princess, I have them all but it wont let me enter the demon portal
Grunk 17 Kas 2024 @ 16:19 
sorry @imban its Animeahikoaprinceaverse A2-Aver.Aza14112024Aza: A Micro Prince Aoi Adizon Anihonhiko & A Micro Princess A