Jcw87
California, United States
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В игре
KINGDOM HEARTS HD 2.8 Final Chapter Prologue
Витрина мастерской
5
 абот
30
Подписчиков
Витрина редчайших достижений
Недавняя активность
51 ч. всего
В игре
426 ч. всего
последний запуск 13 апр
Достижения   197 из 197
26 ч. всего
последний запуск 19 мар
Комментарии
Agoni00441 7 янв в 9:11 
YOU'RE THE BEST I'VE BEEN STUCK AT THE SAME THING OVER AND OVER. jokes aside tho, i really appreaciate that you took ur time to awnser these question. god bless ur soul and i hope you have a good life man, i wish u the best :)
Jcw87 7 янв в 2:36 
There's a distinct lack of a delay anywhere during the loop. This is likely to set off the infinite loop detection. I used a delay of 0.06666 on the jump at the end. Also, I believe function names are case sensitive, and I see a lowercase "sub" controlling your LoopVar.
Agoni00441 6 янв в 9:49 
it still doesnt work tho :/ heres the code
----
0,CombatZoneResizeInstant,239,226,404,391,,,,
0,HeartTeleport,320,310,,,,
0.7,HeartMode,0,,,,
0,SET,gt,0,,,,,,
0,SET,gin,1,,,,,,
0,SET,LoopVar,10,,,,,
0,:startloop,,,,,
0,JMPZ,endloop,$LoopVar,,,,,
0,sub,LoopVar,$LoopVar,1,,,,,
0,MUL,Ang,$gt,-10,,,,,
0,COS,X,$Ang,,,,,,
0,SIN,Y,$Ang,,,,,,
0,MUL,EndX,$X,150,,,,,
0,MUL,EndY,$Y,150,,,,,
0,MUL,X,$EndX,3,,,,,
0,MUL,Y,$EndY,3,,,,,
0,ADD,X,$X,320,,,,,
0,ADD,Y,$Y,306,,,,,
0,ADD,EndX,$EndX,320,,,,,
0,ADD,EndY,$EndY,306,,,,,
0,ADD,Ang,$Ang,180,,,,,
0,GasterBlaster,0,$X,$Y,$EndX,$EndY,$Ang,0.5,0,,,,,
0,ADD,gt,$gt,$gin,,,,,
0,ADD,gin,$gin,0.015,,,,,
0,JMPABS,startloop,,,,,
0,:endloop,,,,,
----
im so dumb. maybe try writing the code for me maybe? eitherways i really appreciate that you take ur time to awnser my dumbass questions
Jcw87 5 янв в 14:41 
The "gt" and "gin" variables are supposed to keep their values between iterations of the loop, so your label should appear after setting those. Pay closer attention to the line numbers from what you copied. Also, there is no JMP, because there are 2 unconditional jump instructions, JMPREL, and JMPABS. You should use JMPABS, because a jump to a label is an absolute jump, and not a relative jump.
Agoni00441 5 янв в 9:42 
hey again, so i have wrote this code

0,CombatZoneResizeInstant,239,226,404,391,,,,
0,HeartTeleport,320,310,,,,
0.7,HeartMode,0,,,,
0,SET,LoopVar,10,,,,,
0,:startloop,,,,,
0,JMPZ,endloop,$LoopVar,,,,,
0,sub,LoopVar,$LoopVar,1,,,,,
0,SET,gt,0,,,,,,
0,SET,gin,1,,,,,,
0,MUL,Ang,$gt,-10,,,,,
0,COS,X,$Ang,,,,,,
0,SIN,Y,$Ang,,,,,,
0,MUL,EndX,$X,150,,,,,
0,MUL,EndY,$Y,150,,,,,
0,MUL,X,$EndX,3,,,,,
0,MUL,Y,$EndY,3,,,,,
0,ADD,X,$X,320,,,,,
0,ADD,Y,$Y,306,,,,,
0,ADD,EndX,$EndX,320,,,,,
0,ADD,EndY,$EndY,306,,,,,
0,ADD,Ang,$Ang,180,,,,,
0,GasterBlaster,0,$X,$Y,$EndX,$EndY,$Ang,0.5,0,,,,,
0,ADD,gt,$gt,$gin,,,,,
0,ADD,gin,$gin,0.015,,,,,
0,JMP,startloop,,,,,
0,:endloop,,,,,

but it doesnt work, could you maybe earse mistakes/correct them?
Agoni00441 5 янв в 8:18 
very much appreciated! i thank you really much :)