1 person found this review helpful
Recommended
0.0 hrs last two weeks / 56.7 hrs on record (12.4 hrs at review time)
Posted: 7 May, 2021 @ 6:17pm
Updated: 26 Nov, 2021 @ 8:06am

TL:DR Review:

Graphics: 9/10

Performance: 8/10

Animation: 10/10

Gun work: 10/10

Enemies: 7/10

Boss Fights: 8/10

General: 9.5/10

THOROUGH Review:

GRAPHICS: The graphics were genuinely a major step-up in my opinion, I know some people didn't notice it but it made my top of the line computer get a little lag sometimes. It made the look of the game very enjoyable, while also being my first PC game that had Photo-mode. I enjoyed the overall look of it, and it didn't give me sore eyes at any points...mostly. There is one thing that bothered me and has pretty much always bothered me in terms of Resident Evil games, and that is the textures. The textures aren't noticeable at times but sometimes all that was in your face were P I X E L S! But other than that, the graphics were Amazing.

PERFORMANCE: This is an edit since after my review, Capcom has patched many performance issues, which has taken this rating up a notch, it plays well, and for most parts I keep a pretty smooth framerate on 8 GB ram and a 1650, so not bad, not bad at all.

ANIMATION: The reason I ranked this so high is because compared to what happened with Resident Evil 7?!?!? THIS IS A HUGE IMPROVEMENT!!! The animation of RE7 was so poorly done that sometimes it took away from the experience, the lip syncing was always proper and the movement felt very fluent and non snappy.

GUN WORK: What can I say other than that the upgrades felt relevant and the merchant bought weapons always felt like a proper upgrade from what you have. As a matter of a fact, buying a new pistol from Duke saved my butt in the last boss fight, and actually helped me win! The gun work felt proper and the weapons felt like there was always something that gave them use!

ENEMIES: Enemies were always a threat, always something to be cautious of, they may have been bullet draining but this made them a TRUE danger, and they aren't as easily avoidable, sometimes though the enemy abilities and quantity would make the fight seem fair, and in some parts it just felt like a slow paced DOOM interaction (Which is not good for an Resident Evil game) But they did pose a decent threat, and the thought of them always made you wonder "Do I want to waste ammo or health to go get that item?"

BOSS FIGHTS: In many ways they were similar to RE7 and in many ways they were different, sometimes the way they worked and how to win seemed painfully obvious, but there was a few that I feel like I couldn't have complete without help, one boss fight I probably wouldn't have won had I not went through my documents, and another I would not have won without the help of the Merchant. The boss fights felt fair (Except for the last one) and the movement and patterns felt fluent. (That last boss fight sucked, it was so difficult.)

GENERAL: The game is very good, and compared to what I have seen people say there truly isn't as much to complain about as they say, I will enjoy replaying through this game to see whatever I may have missed, and I will enjoy playing it even after I 100% it. The game is a good feeling like RE4, I love how it is similar to RE4, but upgrades in certain areas, in my opinion if RE4 went with more of the atmosphere that RE8 had it would be much better, as RE8 stuck to the Survival-horror and Action-adventure at the same time, and it felt balanced in that way.

BONUS
The Duke (Merchant): Duke is love, Duke is life, merchant is good, merchant is great.
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