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It's nice these mods are still being enjoyed though, given they're on year 3 at this point. If you'd still like to do something as thanks you can catch me on Twitter under the same username, I am currently trying to grow that a bit so any interaction is helpful there.
What i am trying to get is the cap changes with out carryweight, i just got confused because i know Strength increases carryweight but was more focused on the stat that increases it rather than the actual carryweight it's self for what ever reason.
If you meant something else by STR, let me know. I assume you mean strength as thats a common shortening of it.
If I do find a way to make it functional it wouldn't be included in Cap Tweaks though, as arguably this doesn't impact balance massively (you still need to get the points to make use of any of this)
Meanwhile more SP Capacity is a pretty big buff assuming you're at the point in the game you can refill easily (act 2, + any source fountain realistically) - So If/when I can get it working, it'd be in a separate mod package rather than bundled into here.