Fly Punch Boom: First Impact!

Fly Punch Boom: First Impact!

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Custom character workshop guide for Fly Punch Boom!
By Jollypunch
How to make custom characters and add them to the workshop. Fly Punch Boom!
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How to make characters and add them to the workshop
It’s easy, all the work goes into making the images.
  • 0. Install FPB: First impact!

  • 1. Use the Dummy character as template: go to Fly Punch Boom First Impact!’s install folder, then Fly Punch Boom First Impact!_Data/StreamingAssets/Characters and copy the Dummy folder (don't delete/change the original).

  • 2. Rename the folder in the format: *character name* by *author name*. This will be the character’s in-game name and the title of the item in the workshop. The author name is needed to avoid conflicts with different versions of the same character, and it won’t be shown in game.

  • 3. Edit the images with your character. The "Spritesheet" folder contains 63 1024x1024 square images. You can see what each image does in their name and in this sample image: Try to keep the same positions for images where the character hits the enemy or gets hitted. Each character should have all images in "Spritesheet", a head for decapitations, a portait for the health bar and a skeleton for fatalities. Keep the size & format of the images for Dummy. Here's a handy Photoshop project by Raghtshade[flypunchboom.com].

  • 4. Edit “config.txt” with your character’s info. You can choose skill and special by using original character number.
    SKILLS: 0 = Speed; 1 = Smash; 2 = Avoid; 3 = Bones; 4 = Bombs; 5 = Spindash; 6 = Mash; 7 = Teleport; 8 = Attract; 9 = World.
    SPECIALS: 1 = Spirit Bomb; 2 = Boom Plume; 3 = Butt Bomb; 5 = Mega Roll; 7 = Arms Rain; 8 = Black Hole; 9 = Buddha Flick. 0, 4 and 6 are not allowed as specials.
    Change the “healthColor” with a hex color value to change the color of the health bar and circle around the character. The “description” text will be the description of the item in the workshop. “arcadeWinQuote” is the quote that appears when you beat arcade mode, keep it very short. You can use "/n" to add a line break in the quote (use it once at most).
    You can make bigger characters with the "scalePercent" value. It can go from 100 (normal scale) to 200 (double size).

  • 5. Load up the game and test your character. All character folders in StreamingAssets will be loaded in the game and shown in the selection screen after the ones you subscribed to in the workshop (they won’t show if you’re already subbed to an item with the same name).

  • 6. If everything looks good, batch compress the images with PNGoo[pngquant.org]. This is important, or players might get disconnected while playing with mods online. Open the program, drag in all the images, choose "output to same directory", then press "Go!".

  • 7. Go to the main menu of the game and press “Upload”. After a bit you will get a message of “Success” or “Fail”. If it fails check the cause in the fail message, fix the problem and try again. If you’re uploading a character with the same name of another one you own in the workshop and which is set to public, it will be updated instead of making a new item. All items are set to public on upload. The workshop takes a bit to refresh after upload, so don't worry if you don't see it straight away.

  • 8. (optional) If you want mobile users to enjoy your character too, after you upload it go to the workshop and subscribe to your mod. It will be downloaded in steamapps\workshop\content\1269150\ *a folder named with your mod number*. Zip that folder without changing anything, then upload it to https://mod.io/g/fly-punch-boom.

Questions? Feedback? Let’s make this the best anime fighting game that ever was, or ever will be.

33 Comments
Jollypunch  [author] 10 Jun, 2024 @ 1:00am 
adept.wl 8 Jun, 2024 @ 9:11am 
jollypunch and where are discord?
Jollypunch  [author] 8 Jun, 2024 @ 8:38am 
Hey adept, can you come on the Discord so I can take a look at your error logs?
adept.wl 8 Jun, 2024 @ 5:33am 
when i trying to test character the games not loading it just freezing on loading screen
Kenpachi 25 May, 2024 @ 10:38am 
what about custom maps?
Kyosho 16 Apr, 2023 @ 4:03am 
how about custom maps?
Jollypunch  [author] 25 Feb, 2023 @ 4:18am 
Hey Soothsayer, larger characters only increase rendering size, not hitboxes.

J.GP you can find the install folder in your Steam library, via right click - properties - local files.

Stage music might be a cool idea actually.
jinxxxxxxx 26 Jan, 2023 @ 2:32pm 
Also, i think it would be cool to have a workshop for stage music, and a stage maker or workshop. That would give the game a lot of replayability
Curtis E. Flush 1 Jan, 2023 @ 12:18pm 
Any chance of just having a simplified in-game character customization option in the future? The current version woks for people who like to spend lots of time modding but for the lay-players it would be nice to just to be able to slap together some pre-made options and color adjust in-game.
종이 7 Dec, 2022 @ 8:16pm 
I'm sorry but I'm having trouble finding the install folder, how do I find them?