Arma 3
265 ratings
Contract In Chains
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Data Type: Scenario
Scenario Gameplay: Singleplayer, Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: Malden 2035
DLC: Malden
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
14.086 MB
30 Sep, 2020 @ 10:11am
2 Oct, 2020 @ 9:52am
2 Change Notes ( view )

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Contract In Chains

Description
Do you have what it takes to escape the depths of the bandit territory?

"Malden, 2033. NATO peacekeeping operations are struggling to maintain their support while a growing insurgency arise. A contract marksman designated to eliminate their leader, ended up in the worst situation possible; captured, tortured and deep in bandit territory... "

Features:
◈ Singleplayer / Cooperative 2-4 Players
◈ Stealthy Survival / Action Packed
◈ 60 to 120 minutes Gameplay
◈ Completely Vanilla
◈ Engaging Story
◈ Voice Acting
◈ Optional Side Tasks
◈ Optional Revive & Respawn
◈ Story Rich Custom Textures

Link to credits here

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69 Comments
bboy 26 Apr @ 3:45pm 
Very good mission! Thank you for this one!
marco.toppy 16 Nov, 2024 @ 12:24am 
You can see other scenario "waste time type" like as "Creeping Death" !:steamsalty:
marco.toppy 16 Nov, 2024 @ 12:22am 
I m in acord with Tex player. There are too much mission on workshop where some tasks get too much enemies VS sniper player or squad group (all know that is difficul manage IA). Those missions dont have balanced forces on battle field and the players waste time !
Tex 7 Oct, 2024 @ 5:40pm 
way too many enemies. you say that they are rebels but in this small piece of map they have as many soldiers as the chinese army has in all of china. seriously stop makin every scenario have so many enemies. this is arma not call of duty !!!
tlvlp 8 May, 2023 @ 4:39pm 
Thanks @Creatical, had a lot of fun (and just as many retries) :)
Creatical  [author] 4 Apr, 2023 @ 4:19pm 
@jurri
Arma AI is a pain in the a** for sure, and if I remember correctly they're at 20% skill and mainly use SMGs for reduced damage. Try it in coop if it's too hard, as the difficulty doesn't change to player count.
jurri 4 Apr, 2023 @ 2:03pm 
Just tried this mission again after a few years. It's really well designed and fun but also quite hard - and not just with the beginning. I had to load a save for dozens of times, and at the end, with a bad weather and a lot of vegetation making the visibility very low, the AI seemed to always spot me at ~100m distance, even when crawling, so it seemed to be almost impossible to stealth. So I think the AI difficulty could be a bit lower. Generally, cranking up the the Arma3 AI difficulty will just make the enemies superhuman killer robots with an x-ray vision, which is kind of unrealistic and makes them more frustrating than challenging.
Creatical  [author] 17 Feb, 2023 @ 2:01pm 
@vladferrum
Try to sneak past the patrolling guards, I suggest immediately once you'e gotten out of the house, going outside the village walls, as there isn't any guards on the outside. After that search for a first aid kit, a shotgun, and a map that can be found in some of the houses in the village. It can also help to study the patrol patterns of the guards, to know which spots and when are safe. But it indeed is challenging mission, especially the first part.
vladferrum 17 Feb, 2023 @ 8:04am 
How the fck I supposed to play this!?
Havajos 8 Nov, 2022 @ 10:42am 
Really good but its damn hard