Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
Could you point me in the direction of a script that literally just says "I'm a friendly vessel, dont shoot through me!" and thats it?
I'd rather not use Whips just for the function of not blasting holes thru my own ships, we don't want the slave function, just anti-friendly-fire.
Neutral = 0
Enemy = 1
Friendly = 2
Locked = 4
LargeGrid = 8
SmallGrid = 16
You can simply add the relevant values together to combine the flags.
Example: Large grid enemy would be 1+8=9.
The radar script is still backwards compatible with the old flags, just if you want your ship type to be correctly displayed, you'll need to add the large/small grid flag to what you broadcast :)