tModLoader

tModLoader

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Advanced World Generation
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Mod Features: Utilities, World Gen
Mod Side: Both
tModLoader Version: 1.4.3, 1.4.4
File Size
Posted
Updated
929.258 KB
1 Aug, 2021 @ 2:16am
22 Nov, 2024 @ 8:02pm
196 Change Notes ( view )

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Advanced World Generation

Description
This mods aims to adds variations on the worldgen without ever enforcing them and trying to stay as close to vanilla worldgen as possible.

This mod includes ways to combine them with vanilla seeds and some custom ones so you can have both for the worthy and drunk world generation at the same time for example.
You can select the different seed option with the gear on the right of where the seed can be inputted in the world creation UI.
This mod also removes the vanilla way of triggering the secret seeds, so no seed will trigger a secret, they can only be enabled by the option UI.

An optional (but recommended) worldgen overhaul can be enabled in the mod options.
It slightly changes the worldgen, but makes it way faster, especially on large worlds and fixes few things.

A custom world size is also worked on, it's already works pretty fine except few graphic bugs from vanilla.
The custom world option works better when the worldgen overhaul, and is even necessary in some cases.
Note that if you have a X/Y ratio too different from vanilla, the generation might look weird (for now at least).

This mod is compatible with nearly every mod and I try to fix them as soon as some issues are reported.
However, there is a known issue with Calamity, but it should be fixed by them.
Anyway, this mod can't cause any issues just by being enabled.
If someone tells you to disable it, that's dumb, if you want to fix the issue with a mod by yourself :
* Some mod doesn't support the size you are trying, try to be closer to vanilla
* Some option you enabled may not be supported by your combination of mods
* Unlikely, but the overhauled option may be conflicting with another mod

Thanks to Exterminator for contributing to the code and Math!EW! for the mod icon
Thanks Ved-s for the russian translation and Kalluj for the chinese translation
This mod has a discord server that you can find here : https://discord.gg/ZPjnjpqeYE
Github link : https://github.com/Ishigh1/AdvancedWorldGen
Originally posted by tModLoader AdvancedWorldGen:
Developed By Ishigh
Popular Discussions View All (26)
321
19 May @ 1:46am
Bug reports
Ishigh
148
10 Apr @ 4:58pm
Suggestions
Ishigh
48
7 Mar @ 5:24pm
World Gen Error with Calamity
Super Brodawg
1,029 Comments
AnYi 16 hours ago 
Can you adapt Fargo's Best of Both Worlds and calamity 's Abyss ? this two always crash when I Generation, plz
ClayWarTheOne 20 hours ago 
do the beaches and biomes scale with XL worlds?
batel 5 Jun @ 6:16am 
this works with major mods such as calamity or fargos right?
brunoleo 30 May @ 11:42am 
why does my world always get the celebrationmk10 colorful trees? how do i disable it?
Mythily 29 May @ 4:49am 
If you want to use this mod with infernum you have to disable overhauled worldgen in the mod settings. There's no way around it.
It is still possible to make bigger worlds, only some options are lost without overhauled worldgen.
FlashBangGamer 20 May @ 10:12pm 
@ultimatenigma25 I would like to know too what ya mean by that to be honest
Qwazer 11 May @ 11:33am 
@ultimatenigma25 By "make it in your world artificially," what did you mean? Do we use another mod for that or do we literally build it ourselves?
ultimatenigma25 29 Apr @ 4:56pm 
Hey @Ishigh, sincerely appreciate your dedication to this chat and the mod dude. It being alive has helped me millions of times trying to make my own worlds. FYI to anyone that comes here for Calamity/Infernum/WOG; this problem has existed since 2023 and Calamity devs will not assist on this issue. The best thing to do for most instances of large worlds is to install the "Preview world generation" mod, disable the brimstone crag and make it in your world artificially. After that if you still have trouble, make the final digit in the bounds of your world an even number that is not 0, disable overhauled worldgen in this mod and try again. Good Luck everybody and thanks for the help @Ishigh and others for compiling this info on this thread.
iinsekt 27 Apr @ 5:54pm 
Anyone have any success using this to generate a narrow but tall world?
Fingolfin II 26 Apr @ 10:34pm 
Would it be possible to have a setting that makes biomes smaller on super large worlds? (so I can fit more modded biomes into one world without them overlapping or such)