Stellaris

Stellaris

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Ethics and Civics: Bug Branch Corporate Buildings
   
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20. zář. 2021 v 5.50
21. bře. 2024 v 15.31
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Ethics and Civics: Bug Branch Corporate Buildings

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This mod is a sub-mod for Ethics and Civics: Bug Branch that adds 40 new branch-office buildings. These buildings are primarily second and third tiers for existing buildings, which give more jobs for the branch-office host, and more resources for the branch-office owner. The resources given scale based on the number of appropriate jobs on the host planet e.g. metallurgists for Private Shipyards.

Criminal branch-office buildings have been entirely reworked, with the jobs they give now belonging to the criminal strata, with the branch-office host only receiving any resources if the planet has the Deal with Crime Lords decision active.
Počet komentářů: 19
Master Necro 19. kvě. 2024 v 10.25 
Does it work with the newest patch?
Aldinach 10. čvc. 2023 v 17.40 
bug: the buildings don't have ai_weight (which according to a comment in the vanilla files are still needed for corporate buildings) so AIs don't seem to build them.
Perambulante in tenebr 4. dub. 2023 v 7.04 
it seems to work.
overgrown palico 1. dub. 2023 v 6.23 
Does this need to be updated?
Rohzdear 15. pro. 2022 v 21.44 
Is there an equivalent of this mod that covers Overlord Holdings?
CoruptedUsername  [autor] 16. říj. 2022 v 16.16 
@GoddessGaming1520: As far as I know, it shouldn't need an update for 3.5
GoddessGaming1520 16. říj. 2022 v 13.02 
update?
lyra_tcm 14. srp. 2022 v 16.49 
The disinformation centre building currently can't be unlocked by criminal syndicates despite giving crime and being a syndicate building in vanilla
Sunconure11 3. čvc. 2022 v 4.49 
Can you check for any compat issues with slightly newer builds of 3.4.*?
SpectralVoid 5. čvn. 2022 v 13.43 
Tnx for update!