Left 4 Dead 2

Left 4 Dead 2

404 ratings
Nick - Tweaked/Improved Animations
   
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Survivors: Survivors, Nick
Game Content: Models
File Size
Posted
Updated
10.997 MB
6 Oct, 2021 @ 9:38am
19 Mar, 2022 @ 7:51am
2 Change Notes ( view )

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Nick - Tweaked/Improved Animations

Description
Ever noticed that Nick doesn't put his finger on the trigger? Or how he sometimes has his fingers clip inside the grip? This animation mod fixes that, along with a few other tweaks!

About
Nick's animations are actually just Bill's. The only ones that Nick has that are unique are the melee weapons, the pistol, dual pistol, the military sniper, and the rifle. Oh, and the Tier 2 shotguns after TLS... And the closet, and the collapse to incap, and the die standing - but that's it. Anyway, this mod focuses more on the rifle anims, as they are the ones that have the most, "damage."

Because this is an animation mod, you can still use any Survivor mod that replaces Nick and it'll work just fine. (As long as the Nick mod you have doesn't have it's own animations.)

Despite this fixing some issues, there are still some glaring ones that cannot be fixed by simple animation tweaks. The SMG animations scuffs the left hand's fingers, and that's a problem with Nick's model more than the animations.
Want the best of both worlds? Have a look at Nick Vanilla+!

Vanilla+ had to have its own animations included because of the adjusted fingertips. They were moved out to match Nick's fingertips, but it caused its own animation issues. The fix was to create special anims for Vanilla+ to compensate for the adjusted fingertips.
This is no longer the case. There are no animations included in Vanilla+. You can use both mods without any conflictions.

xdReanimsBase!
An alternate version has just been released that uses xdR! If you want to have the fixed anims along with the ability to have more animation mods for Nick, I highly recommend getting this version! Get it here!

Update!
This has been updated! Nick's fingers don't clip in the Guitar, his footstep sounds have been tweaked for some anims that made it sound like he was skipping, along with a touch of other small things.
38 Comments
avori 3 Apr, 2024 @ 10:59pm 
i would love to use but it conflicts with xdr reanim base :C
Sergeant Fox 17 Dec, 2022 @ 3:44pm 
What tool did you use to compile these animations? I,ve been trying to compile animations but I can't due to a (Load_Source overflowed g_numsources.ERROR.
dudebro 16 Dec, 2022 @ 4:11pm 
fix the die_standing animation
Brix 6 Aug, 2022 @ 6:20pm 
I think survivors doesnt hold the trigger while carrying pistols
duty man 24 Jul, 2022 @ 3:04am 
The sound of footsteps moving forward while crouching is a bit strange. It's a little bit more pronounced in the third person. The sound is less pronounced in first person. Haven't tested other survivors.
jalter 10 Apr, 2022 @ 3:35am 
youre in a zombie apocalypse you always have to keep your finger on the trigger or youre gonna get mauled by hordes and hordes of zombies
dudebro 31 Mar, 2022 @ 5:29pm 
they are civilians
☦Agent 48☦ 11 Feb, 2022 @ 10:20am 
the vanilla holding is actually realistic,as you NEVER have the finger on the trigger ONLY WHEN YOU AIM
Furittus 29 Jan, 2022 @ 5:53pm 
Its just trigger discipline, Illbeit some weird trigger discipline
gaz 21 Jan, 2022 @ 2:16pm 
Neat, but kind of... an odd mod, was it that bothering?