Transport Fever 2

Transport Fever 2

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British Rail Class 56 (Livery Pack No. 1)
   
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152.663 MB
26 okt, 2021 @ 10:13
10 jan, 2022 @ 14:36
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British Rail Class 56 (Livery Pack No. 1)

Beskrivning
This mod comprises six additional liveries for Celmi's BR Class 56 locomotive, which is a REQUIRED MOD in order for this one to work.

After publishing two Railfreight-based livery mods, I was given some suggestions by Steam member brennandhull for some current liveries. These comprise:

56018 - EWS
56055 - Loadhaul
56087 - Colas Rail Freight
56091 - DC Railfreight
56302 - Fastline Freight
56303 - DCR

A menu system for purchasing locomotives has been implemented for all my Class 56 reskins; it does not include Celmi's original BR blue mod.

Note that because of the limitations imposed by the texture mapping of the original mod, where there is just one texture for both sides, there are instances where the lettering, numbers, nameplate or logos are not accurate as the positioning would conflict with the large bodyside grilles.
20 kommentarer
shifty4 1 nov, 2021 @ 8:08 
yeah seems to be working now than you
Quince99  [skapare] 1 nov, 2021 @ 7:25 
@mongolteiko & @shifty4 - Thank you both for reporting this in. I haven't played TpF2 for a few days or I would have noticed this earlier. Odd that everything seemed fine when I ran the mods for screenshots.

Please let me know if you encounter any further problems.
mongolteiko 1 nov, 2021 @ 7:19 
It works now. I think I found the reason why it crashed earlier...Steam hadn't loaded the update and now it works ok. Thanks for your diligence.
shifty4 1 nov, 2021 @ 7:14 
yep still crashing for me as well
mongolteiko 1 nov, 2021 @ 7:13 
On there own on a 'free map' mode, they load ok [Celmi's and this and the two railfreight mods.
mongolteiko 1 nov, 2021 @ 7:07 
Minidump: Y:/Steam/userdata/*********/1066780/local/crash_dump/b4d2b8a9-71fe-4c84-91b3-6bfe22a72aa7.dmp

Mod: "British Rail Class 56 (Livery Pack No. 1)" (*2637783361, 1) (consider removing this mod and contacting the mod author)

In file: ..\..\src\Lib\lua\State.cpp:402

In function: void __cdecl lua::State::DoBuffer(const char *,int,const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &)


Will try a map with just the class 56 mods.
mongolteiko 1 nov, 2021 @ 7:06 
Afraid it's still crashing on load:

__CRASHDB_CRASH__ struct lua::LuaException: ..\..\src\Lib\lua\State.cpp:402: void __cdecl lua::State::DoBuffer(const char *,int,const class std::basic_string<char,struct std::char_traits<char>,class std::allocator<char> > &): [string "W:/Games/SteamLibrary/steamapps/workshop/cont..."]:599: <eof> expected near 'end'
Exception type: Lua exception

This error is usually caused by modding. Some game resources contain incorrect data.

Details:

Error message: [string "W:/Games/SteamLibrary/steamapps/workshop/cont..."]:599: <eof> expected near 'end'

File name: W:/Games/SteamLibrary/steamapps/workshop/content/1066780/2637783361/res/models/model/vehicle/train/class56_56018.mdl
mongolteiko 1 nov, 2021 @ 7:02 
K. Will try it out now. And thanks.
Quince99  [skapare] 1 nov, 2021 @ 6:29 
UPDATE - Some error with .MDL file - not sure how it got there - but have replaced it with another and changed references.

Let me know if this works correctly please.
Quince99  [skapare] 1 nov, 2021 @ 6:00 
@mongolteiko - Thanks so much for the extra info, it'll help me to troubleshoot this. My first thought was perhaps Celmi had updated his original and now something wasn't working with mine.

I'll load the first pack and the first/second packs into a few of my savegames and into a new map and see what happens. It may be a simple typo somewhere.