Transport Fever 2

Transport Fever 2

430 ratings
Dynamic Arrivals Board
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Asset: Track Asset
File Size
Posted
Updated
5.459 MB
29 Jan, 2022 @ 7:54am
27 Apr, 2022 @ 11:24am
14 Change Notes ( view )

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Dynamic Arrivals Board

Description
Main Features
- Single Terminal Arrivals Display - place it on a platform and it will automatically display the next arriving trains to that platform. Use the terminal param to force a platform if it sees the wrong one.
- Single Terminal "Calling at" Display - place it on a platform and it will display the next arriving train and the stops between here and the destination
- Station Departures Display - place within 50m of a station and it will display up to the next 8 trains and their destinations / platform / times

Extra Configuration
I wanted to try avoiding the need for a GUI but sometimes it is the simplest way. Here's what it provides so far.
- Appears when placing a sign close to multiple stations, or when you click on an existing sign
- Allows you to see which stations the sign is displaying, and to change them
- Allows you to re-scan for nearby stations without having to replace it
- Allows you to delete the sign without having to pause

Planned Features
- Station Arrivals Display (showing origins instead of destinations)

Known issues
- Line destination calculations may be wrong for some lines - it depends how they are defined. If you have lines that it gets wrong, please provide the list of stops and expected destinations. It may or may not be possible to automatically calculate - e.g. I don't think it'll ever work for "circular" lines without manual configuration

Limitations
- The ETA calculations are based on previous arrival times and segment travel times - if vehicles have not travelled the line at least once, this data will be inaccurate but will improve over time.

Extensibility
This is designed to work as a base mod for other modders to create their own displays too. There's a construction registration API where you can tell it about your
display construction and it will manage its display updates when placed in game. See the comments in mod.lua and how the included constructions use the data the engine provides.

Please report any bugs with this mod so I can try to address them.
Popular Discussions View All (7)
1
1 Jun, 2024 @ 10:28am
Error - Coroutine failure
YukiSuter
1
22 Feb, 2022 @ 11:49am
Summary board also needs pillars
GordonDry
0
1 Jun @ 7:56am
Display Dynamics: replacementCoroutine failed!
N0neGiv3N
162 Comments
N0neGiv3N 1 Jun @ 7:41am 
I have run into an issue where even when my game runs for hours, my latest placed countdown clock boards do not turn on at all. They have a blank screen even if I save, reload, and wait. All of my older ones are no longer working either. They have froze at the time " 6:59:40" " , so i'm not sure if that is a soft limit on the mod. Perhaps I have left the game running too long with them installed, or perhaps I have placed too many within the world. I'm not sure, but hope you could shed some light on the matter.

Is there a way to reset the counter on the mod and get it working again?
Renayon 1 Apr @ 12:00pm 
I wish you could make it so you can choose the destination it displays for each route.
AussieCruiser96 9 Mar @ 5:41pm 
Would it be possible to make this for Brisbane Australia. We use TV Screens with the Lines Defined Colour. Would that be possible. happy to pay a few dollars.
your sub emo hoe 20 Nov, 2024 @ 7:47am 
Can you make old ones without digital displays, please?
郑局驻段 4 Nov, 2024 @ 3:47am 
A
Jimbo0310 25 Feb, 2024 @ 9:24am 
I have no issues with it and ive used it for a long time now so i think you broke something.
NotGoodPlayer.vldc 25 Feb, 2024 @ 5:38am 
When I put the arrivals board it gives me "Internal error: an error has just occurred" before it didn't give it to me but when I put it on the game it froze and now when I put it this happens. do you know by any chance if it's a bug of the Mod own or something else?
Jimbo0310 10 Nov, 2023 @ 8:55am 
i thinks its just arrival times that are supposed to be shown not departure
Huschelkopf 10 Nov, 2023 @ 6:36am 
Hi

I have a little problem with the mod.

If I assign the display as described and connect it to a stop, no departure times are displayed. Is the problem known or how can it be fixed?
MarcoK_78 23 May, 2023 @ 7:19am 
Can you make it für the German Station Mod?