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Monarch Multirole Corvette MK2 [No Mods, Survival ready, Atmospheric capable]
   
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Type: Blueprint
File Size
Posted
Updated
2.348 MB
3 Feb, 2022 @ 6:30pm
21 Apr, 2023 @ 10:35am
32 Change Notes ( view )
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Monarch Multirole Corvette MK2 [No Mods, Survival ready, Atmospheric capable]

Description
A fast Multirole corvette, capable of combat, heavy transport and production, built for maximum efficiency.
Proven to remain functional even under heavy fire.
Should survive at least two (usually up to five) consecutive missiles impacts at the same spot from the front, top and sides.
Features a small and centered interior. Fully armored, but with a lot of cameras.
Built for a solo pilot, but has a dedicated gunnery station for manual targeting settings or manual control and a third seat just in case.
Iteration of the Contorta Multirole Corvette and the MK1 Monarch Multirole Corvette.

Features:
- Fully ice powered (but has a reactor as backup)
- Fast and agile, powerful enough for heavy cargo
- Jump capable
- Armored cockpit with pilot, gunner and passenger seat (Pilot has a cockpit with seperate air supply even if interior is breached)
- Redundant cameras
- Semi automated airlock (closes automatically)
- Basic refinery and assembler
- 1 fixed railgun, 2 artillery turrets, 3 assault cannon turrets, 3 gatling turrets, 1 internal turret at the entrance
- Repair welder on all weapon systems (except internal turret), connected to conveyor grid
- Repair projector - in combination with the repair welders, this system can fully restore a turret
- Survival kit (Allows respawning and can serve as backup assembler/refinery)
- Hidden landing gear - can be used to transport cargo
- Merge blocks and connectors with docking cameras (two docking ports at the bottom and one on top)
- Precise targeting options
- Precise power controls
- Forward and downward lights
- Neon Lights at entrance and docking
- Two Antennas and one laser antenna
- Ore detector
- Remote control and Autopilot
- Searchlight (front, underside)
- Target Lock Alert
- 2 CryoPods

Controls:
Page 1:
Thrust Overrides
Page 2:
Weapon Controls
Page 3:
Forward Cameras, Autopilot, Merge Blocks
Page 4:
Connectors, Cargo Cameras
Page 5:
Repair projector, Antennae, Gravity
Page 6:
Turret targeting options
Page 7:
Jump Drive, Battery Recharge
Page 8:
Power Controls (On)
Page 9:
Power Controls (Off)

Note: Underside is the weakest side. Point topside, front or sides toward enemy.
1 Comments
Squishy 24 Mar, 2023 @ 6:05pm 
.i.