Stellaris

Stellaris

643 ratings
Starfleet TMP Era Shipset
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File Size
Posted
Updated
150.143 MB
25 Feb, 2022 @ 3:07pm
6 May @ 2:08am
14 Change Notes ( view )

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Starfleet TMP Era Shipset

In 1 collection by walshicus
Star Trek New Civilisations Shipsets
23 items
Description

Star Trek: TMP Era Shipset
Stellaris 4.0 compatible



Description
This standalone shipset uses content from Star Trek: New Civilisations. It is intended to be used vanilla Stellaris and should not be run alongside STNC, which already has this content. See STNC for more information.



Major Features
Ships:
Corvette - Pioneer and Strider Classes
Destroyer - Kelvin, Orkney and Newton Classes
Cruiser - Reliant, Chichester and Centaur Classes
Battleship - Constitution, Constellation and Nimitz Classes
Titan - Excelsior Class
Colossus - Proxima Class
Juggernaut - Ark Royal Class
Science - Oberth Class



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111 Comments
captain403 15 Jun @ 3:08am 
No TOS era set?
Large_Gremlin 30 Mar @ 1:11pm 
I've noticed that the Nimitz's X-slot weapon is placed too far back. (The turret placement is too far back, and not at the front of the main gun's barrel.)
Roland 15 Mar @ 6:48pm 
Walshicus I finally came up with something this mod needs and it is so Canon. The Federation Class Dreadnaught, the 3 engined slightly larger derivative of the Constitution class hull we see in the original technical manual and in Bridge Display Screens in ST-III and in ST-V. SO it is canon. I bet a lot of Federation lovers would like to have the 3 engine Dreadnaught. Thanks man, you got everything else, and this is still my most favorite of all shipsets, so it took a long time to notice that one isnt there. Thanks.
Austin_Legend 2 Feb @ 8:29pm 
I have no idea what happened, so I just decided to completely rebuild the mod and it works now
Austin_Legend 2 Feb @ 12:50am 
Whole mod just quit on me out of the blue mid game. No shipset in list, all ships when I switch to the set using the change shipset mod are vanilla now. The mod is very much there, yet the game is not aware of its existence all of a sudden
KayinDreemurr 19 Jan @ 5:26am 
Titan's are basically Dreadnaughts.
walshicus  [author] 19 Jan @ 2:42am 
Dreadnaughts in vanilla Stellaris?
Azurewrath 18 Jan @ 5:04pm 
Perhaps you should have made the Excelsior into a Dreadnought, which your line up is currently lacking, and not a titan. I think it would be better suited for that role.
Roland 11 Jan @ 9:10am 
Lemurs2.. I like the Constitution as a Battleship and here is the reason, in ST-III when The Klingon BoP is stalking Enterprise, the XO reports to Kruge "Federation Battle-Cruiser Approaching" and just because the federation considers it a crusier in their fleet, doesnt mean another fleet wouldnt consider it a battleship if they are less advanced. So you keep your opinion to your unimaginative self, Walshicus does not suck this is a primo mod and cruisers are too weak to be fun in the game. Morons. I played SFB and FED Space since the 1980's what do you know??? Rule of cool, fool!
KayinDreemurr 11 Jan @ 5:36am 
I just rediscovered that this shipset's still got the issue for the defense platforms if using hangar slots that it attaches the generic mamallian hangar pieces to the defense platform.