Total War: WARHAMMER III

Total War: WARHAMMER III

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Attack Speed Boost & Stats
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Tags: mod
File Size
Posted
Updated
898.076 KB
5 Apr, 2022 @ 9:55pm
11 Jun @ 9:08pm
24 Change Notes ( view )

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Attack Speed Boost & Stats

Description
This mod aims to make battles more "intense and immersive"
Vanilla battles tend to be slow and every unit is just staring at each other forever. The mod changes the value of attack intervals for every unit in the game.

- ASBAS is back for TWW3, artillery and arrow volleys have never felt so devastating!

What does the mod specifically do?
Almost every unit in the game has had their attack interval changed.
The base value of attack intervals for every units was ranging from around 3.0 ~ 15
Now the attack intervals have been changed to 0. Ranged unit attack interval has been decreased too, 1.0 ~ 10 depending on unit. The only downtime is when a unit is acquiring a new target and moving to another target.

Units have had their attack interval and stats changed, such as:
Damage
Reload Speed
Attack Interval

Small units, damage and speed increased by 25%-50%
Medium units, damage and speed increased by 25%-50%
Large units, damage increased by 50%-100%
Artillery units, damage increased by 100%-200%
Special monsters and beasts, damage increased by 100%-500%
Heroes and Lords, damage increased by 100%-200%

See the change notes for more information

Compatible with any other mod that doesn't edit these tables:
"melee_weapons_table", "projectiles_table" "projectiles_explosions_table"

You can only choose one version:
No stats version: https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2853291824
Stats version: https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2790144742

TWW2 Mod: https://test-steamproxy.haloskins.io/workshop/filedetails/?id=1408949285


41 Comments
Merve  [author] 25 Apr @ 2:13am 
It only works with vanilla units unless a patch is made for the custom units. That's a lot of work.
Aquila von Auckenburg 24 Apr @ 11:03pm 
this is even after I place this attack speed boost mod on top of other unit mods :D
Aquila von Auckenburg 24 Apr @ 11:02pm 
Hi
I love your mod!
it looks like this mod only affects units in the vanilla game but not the units added from other mods. Is there a way the mod can affect all units including the ones added by other mods?
Dark_Life 27 Mar @ 12:20am 
update plz
DrSaves 18 May, 2024 @ 1:33am 
update plz
Merve  [author] 18 Mar, 2024 @ 9:53am 
No worries, :)
krishkrush 17 Mar, 2024 @ 11:15pm 
Ah what a shame, thanks for the answer.
Merve  [author] 17 Mar, 2024 @ 4:44pm 
No, that's not possible, because that's not how the data tables work. Unless you do some elaborate modding on the side.
krishkrush 17 Mar, 2024 @ 2:54pm 
I mean, i wouldn't want the battles to be over in a heartbeat, so this mod isn't what i look for. But I like the idea ;)
krishkrush 17 Mar, 2024 @ 2:53pm 
Would it be possible to have something that only increases the attack animation speed? So that the time a battle last stays the same, but the combat looks visually more fierce? This would maybe also make it more compatible and you wouldn't have to change stats. Alternatively, one could lower the damage to maybe 10% while increasing the attack speed.