Space Engineers

Space Engineers

70 ratings
Star Trek Cruiser - U.S.S. Passau [Vanilla]
4
2
3
2
2
2
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
26.223 MB
23 Jun, 2022 @ 10:54am
1 Change Note ( view )
You need DLC to use this item.

Subscribe to download
Star Trek Cruiser - U.S.S. Passau [Vanilla]

In 1 collection by Spielsinn03
The Vanilla Fleet
5 items
Description
The U.S.S. Passau

The U.S.S. Passau is an attempt to bring Star Trek to life in Space-Engineers. The ship is based on Constitution-class cruisers from the Federation, a faction in Star Trek that has set itself the goal of exploring space. Probably one of the most famous ships that influenced this ship model was the former flagship of the Federation: the U.S.S. Enterprise. This ship model can be found especially in the older Star Trek series, the so-called TOS (The Original Series).

First of all, I have to emphasize that this ship is a free interpretation of a Constitution-class starship, because the blueprints of such Star Trek starships are not at all or only very difficult to convert in Space Engineers (determination after several attempts in the same size). Nevertheless I made a lot of effort and as a little Trekkie I hid allusions from different series everywhere. Even if not everything was as feasible as I imagined and unfortunately still some content is missing, I hope you like my little ship ^^. Feel free to leave a comment, I would be very happy.



The Ship features:

Deckplan
    Saucer Section
  • Deck 01: Bridge, Captain's Ready Room
  • Deck 02: Laboratory, small Corridor-Lobby, some unestablished Crew-Quarters as well as 4 unfilled Escapepod tubes
  • Deck 03: Officers Conference Room, Bridge-Crew Conference Room, Armory, Medical Station, Gyroscope-Room
  • Deck 04: 2x Cargo Bay, lots unestablished Crew-Quarters, 2x Airlock, Lobby / 4'forward, Main Computer Core -> self destruction terminal, Auxillary reactor,
  • Deck 05: Emergency Batteries, Seperation Control Room, 2x Panic Room with MedBay
  • Deck 06: Projector Control Room, emergency tri-escapePod

    Secoundary Hull
  • Deck 06: Seperation transition corridor
  • Deck 07: Torpedo Ramp and Personal Room
  • Deck 08: empty grey Room
  • Deck 09: Main Engineering & Warpcore
  • Deck 10: 2 Main Accsess Corridors with emergency Airlocks
  • Deck 11: Gyroscope Rooms
  • Deck 12: Shuttlebay Control Room
  • Deck 13: Secoundary Engineering Room with Main Power Units and Main Shuttlebay
  • Deck 14: Hangar Cargobay, Secound Level of Main Shuttlebay
  • Deck 15: Observation & Maintenance

    Nacell Schemes/h3]
  • Main Nacell Interior: Main Jump-Drive-Section and Accsess Ladder, Nacell Control Room
  • Maintenance Accsess: Maintenance



Technical data:

  • Large Grid
  • A total of 35986 Large Grid blocks
  • A mass of 19.779.626 metric Tons
  • PCU required: 148,404
  • 496 lights
  • 118 thrusters
  • About 240 gyroscopes

  • fully detachable and flyable saucer section
  • Automatic reloadable torpedo ramp with script
  • self destruct mode
  • 2 docking rings
  • 2 main airlocks and 2 emergency airlocks
  • alarm systems
  • bulkhead mode
  • emergency systems
  • point defense turrets
  • Main torpedo bay
  • fully detachable propulsion nacelles
  • 8 extendable Gatling-Defense Turrets


Special Thanks

I would like to thank:
  • Blargmode for his airlock script.
  • Whipslash for his Torpedo and Radar Script.
  • Isy and Katarina for their Auto-Inventory Management Script.

Reupload
Please guys, just dont. ._.
30 Comments
Willchill 7 Jan, 2024 @ 9:06pm 
neat
Spielsinn03  [author] 21 Jul, 2023 @ 8:17am 
Hi, glad you asked!

The terminal to activate the self-destruct is on deck 4.
Go to the computer core, there you will find a railing in front of the control seat.
Behind it is a small opening in the floor and in front of it
is a hatch door. After opening this door, you will find the
self-destruct terminal behind it. Please follow the instructions on the terminal
before activating it.

Hope you enjoy! :cozybethesda:
Kind regards,

Spielsinn03
wrigley.bailey 20 Jul, 2023 @ 7:04pm 
just a quick question, wheres the self destruct button located?
Spielsinn03  [author] 30 Jun, 2022 @ 12:00pm 
@line_law Don't worry, Americans won't find out! xD. And about the comments - thanks, nice of you ^^. Thanks for your comment :cozybethesda:.
Spielsinn03  [author] 30 Jun, 2022 @ 11:58am 
@T7 & @ Moxie115 Thank you for your appreciation :) Glad you like it ^^.
line 30 Jun, 2022 @ 11:35am 
QUICK DONT TELL THE AMARICANS THEY WILL SELL IT FOR 1t TONS OF OIL AAA(insane build dude keep up the good work and dont take the crappy comments to heart its mostly out of fustration)(which is mostly caused by skiping the read the description step
Moxxie151 30 Jun, 2022 @ 11:17am 
Beautiful work
T7 30 Jun, 2022 @ 11:02am 
ah yes another vanilla builder of quality
Spielsinn03  [author] 30 Jun, 2022 @ 9:00am 
@Robin (Servant of the Omnissiah) Thanks for your congratulations :)
Spielsinn03  [author] 30 Jun, 2022 @ 8:59am 
@AenesidemusOZ There you say what .... You are so right. During my design phase I had such problems with the subgrids ... flying nacelles and unintentional self-destruction xD. It's nice to know you're not the only one and that others appreciate that, thanks for your comment :).