Total War: WARHAMMER III

Total War: WARHAMMER III

8,205 ratings
MIXER - Mixu's Unlocker
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Tags: mod
File Size
Posted
Updated
24.825 MB
7 Sep, 2022 @ 11:21am
24 May @ 9:15am
133 Change Notes ( view )

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MIXER - Mixu's Unlocker

In 1 collection by Mixu
Mixu's mods for total war warhammer 3
17 items
Description
This is a startpos mod that unlocks all factions in Realms of Chaos and Immortal Empires campaigns.

MCT Requirement:
The newest version of MCT is recommended to be used with this mod.
It will work without it, but your save files will be bigger.
Don't use MCT if you plan on playing multiplayer, unless Groovy makes mct work in multiplayer at some point and I forget to update this blurb.

What's included:

With this mod there are now 359 playable lords in IE and 138 playable lords in RoC.
Some of those factions require other mods before they can be played.

It also provides a framework for other modders to use stuff like new agent types for existing factions and unique building slot templates for landmark mods.

This mod edits the max number of available building slots, so that it's compatible with mods that increase the number of building slots. Major settlements have a max of 20 and minors a max of 6.
This mod itself shouldn't increase any available slots, you will need other mods for that.

Compatibility:
This mod edits startpos and isn't compatible with other startpos mods.
This mod edits some vanilla scripts, like monster hunt script and some narrative script stuff, it's to make all factions actually playable without script errors.
This does mean that some other mods may conflict if they edit these same script files.


"You still need to buy the DLC if you wish to play with DLC factions"

Credits & Special Thanks
Creative Assembly - Supporting and enabling mod creation and GIVING US THE DAMN ASSEMBLY KIT FINALLY!
Da Modding Den[discord.gg] - Essential Hub for Modding Total War.
Frodo[github.com] - Rusted Pack File Manager (RPFM).
DrunkFlamingo - He's the mastermind behind mixer's frontend UI, thank you!

Contact & Feedback
The best place to reach out to me is by joining Da Modding Den discord server listed above and using the #Mixu_Stuff or #user_troubleshooting channels.

That's it, I guess.
I'm sure i'm forgetting something, oh well.
Popular Discussions View All (32)
125
2
7 May @ 7:10pm
Bugs Encountered
Lord-Titan
55
3
21 May @ 8:16am
Multiplayer Issues with anything Mixu Unlocker related
Dr. Gottlieb
3
5 Feb @ 1:48pm
Factions not appearing
poof
2,183 Comments
Who_ci 1 hour ago 
When playing Tomb kings and selecting tree tech the game crashes.
dIRECTOR 7 hours ago 
BUG REPORT: a persistent minor bug is the size of Theoderic Gausser's model on the strategic map (elector count of Nordland). When he gets his griffon - his griffon and him are TINY compared to other lords on their griffons.
Moa Rider 5 Jun @ 9:17am 
I played a game as the Dark Elf faction that Morathi starts at war with, but then noticed that for some reason all my settlements have -55 public order from "Tzeentch Corruption, despite not having any corruption at all. This weird public order from non-existence corruption glitch shows up whenever I conquer other provinces, too.
Óðinn Alföðr 5 Jun @ 5:29am 
Игра действительно вылетает, но проблема не в этом. Чистая игра без модов работает отлично, и последний патч никоим образом не повлиял на работу игры. Но в последнее время многие модификации ведут себя неадекватно. Лично я сейчас просматриваю свой список модов и уверен, что некоторые модификации (а их точно больше 3-5 штук) конфликтуют между собой либо с последним патчем.
Óðinn Alföðr 5 Jun @ 5:26am 
The game does crash, but that's not the problem no with this mod. The clean game without mods is going great and the latest patch has not broken the game in any way. But many modifications have been behaving inadequately lately. Personally, I'm currently going through my mod list and I'm sure that several modifications conflict either with the latest patch or with each other.:WH3_bear:
glospey 3 Jun @ 7:27am 
We manual battles all the time in the 2 groups I'm in. That's not a problem with this mod.
文姿 3 Jun @ 6:06am 
Thank you so much:steamhappy:
再熬夜就是小狗 2 Jun @ 9:06am 
The game crashes after manual battles end, please resolve this issue.
背身单打大师 31 May @ 4:15am 
After the mod update, the campaign mechanics have been flashing back, and who has the previous save
Herre Bøttehode 30 May @ 12:42pm 
I second the MP campaign issues after the latest update. there seem to be a difference between the lobby setting with and without this mod. but i'm not sure if thats what causing campaign mechanics to break ingame.