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1) Learn basic XML structure, go through the original mod, note all item IDs.
2) Make a patch that deletes all items added by mod (s)
3) Make another patch that adds ideology style using art assets from the mod (s)
No coding required, just a lot of typing :).
I only reuse artwork to be used as styles for 1.4, and thus it works fine.
As mentioned in "Compatibility" section:
- However it's worth noting that the FCP mods in the dependency no longer add new content to the game, as the original items are removed and converted into an ideology visual style instead.
I did it this way to make sure I don't copypaste or redistribute someone else's artwork.