RimWorld

RimWorld

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[Dizzy] Ancient Eastern Armory
   
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Mod, 1.2, 1.3, 1.4, 1.5, 1.6
File Size
Posted
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16.117 MB
23 Mar, 2024 @ 6:31pm
14 Jun @ 11:04pm
11 Change Notes ( view )

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[Dizzy] Ancient Eastern Armory

Description
Updating this mod for v1.5. Should still work for 1.3, 1.4.

I found this mod to be charming but woefully overpowered, making plate armor worthless. So I balanced the armor factors, upped crafting skills required for some of the items, and slightly adjusted other things. I play tribals a lot, so wanted other armor options, and like these better than VE's take on things.

Also, and this was sort of major- I have refigured the ingredients required to make the items to use "stuff" more often for metallics, and the armor is now figured by the sort of metal you use. Open to discussion on the values you see.

One last thing- the Ninja outfit and headgear now increases a pawns' melee dodge ability.

Bring various weapon and armor from Ancient Asia.

This is NOT my original work. Original is by Geminingen.

18 Comments
Dizzy Ioeuy  [author] 31 Jan @ 2:35pm 
updated:
Continued fine tuning. Qing Light Armor less sharp protection multiplier, but also covers fingers and toes, etc. This armor comes a tech earlier than the plate armors, so needed to be less advantageous. Still light and allows for faster movement though.
Dizzy Ioeuy  [author] 22 Jan @ 9:49am 
It's basic vanilla style xml. If this is not compatible with CE, idk what to tell ya.

I don't use ce.
Blackjack [®…®] 21 Jan @ 6:39pm 
Is this compatible with CE?
Yagger 1 Jan @ 4:29am 
o7
Roanafra 25 Dec, 2024 @ 5:20pm 
Thank you for the update. I hope you also wrap up this year well, and may the coming year bring even better days for you.
Dizzy Ioeuy  [author] 25 Dec, 2024 @ 2:42pm 
Updated/tweaked helmets for better balance and causes to use each one. Will likely update armors a little bit later.
Futstub 5 Jul, 2024 @ 8:40am 
Thx! 100% will use it in my next playthrough! :D
Dizzy Ioeuy  [author] 4 Jul, 2024 @ 7:06pm 
Ok, guys. Did it.

Updated: uses STUFF and attributes of the metals or fabrics (if that's the main ingredient) used in making the items.

I *might* have missed some details, but I did my best. This took a LOT of time and thinking to balance things within the realm of the vanilla game. Nothing should be OP, or underpowered, I hope. Let me know what you think.
Dizzy Ioeuy  [author] 10 Jun, 2024 @ 10:45am 
Ok, i will clean it up and try to nalance it better than i already did. But it will take a bit. Just haven't been "Rimspired" lately as Owlchemist has not returned.... His seeds lite mod was a major part of my olay throughs.

But updating this with some more balanced values can happen.
2B or not 2B 10 Jun, 2024 @ 10:20am 
I echo the others and would love some further development on the mod. :) Appreciate it if you decide to!