RimWorld

RimWorld

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FemaleBodyVariants
   
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Mod, 1.4, 1.5
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Posted
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382.019 KB
30 Mar, 2024 @ 5:39pm
7 Apr, 2024 @ 1:57pm
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FemaleBodyVariants

Description
Update 2

Released my version of female variant body types based on Beautiful Bodies
https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=3215805750



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Update
Just did a quick update on the vanilla texture so they are different and real female variants.
If you don't use body retextures then just using this mod is enough to have the new body types.




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The screenshot is a lie!
This mod is to be used in conjunction with other body retexture mods that have the below textures/files prepared.

This mod provides a way to load, on the fly, a different body texture for thin, fat and hulk females.
It will use these names:

Naked_Thin_Female_south.png
Naked_Thin_Female_east.png
Naked_Thin_Female_north.png

Naked_Fat_Female_east.png
Naked_Fat_Female_north.png
Naked_Fat_Female_south.png

Naked_Hulk_Female_east.png
Naked_Hulk_Female_north.png
Naked_Hulk_Female_south.png

I made a simple copy of the original textures for this mod so it won't try to load a texture that doesn't exists.
So this mod by itself won't change anything visually, but in conjunction with a texture mod that contains the files above you will be able to see the female variation of those three body types.

Anyone is free to use mod as a prerequisite for your own mod or copy the dll to your own mod.

As I'm making a body retexture mod I will have this mod as a prerequisite for my future mod.

Might not be compatible with HAR, if you are using HAR you probably don't need this anyway.

Male pawn body texture mod: https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2068281501
Female pawn body texture is a variation based on the mod above.
All credit for the texture from the screenshot and my future body texture mod goes to ireth92
https://test-steamproxy.haloskins.io/id/ireth92

Mod with source (This mod does not contain the textures from the screenshot):
https://github.com/purpleorangegames/FemaleBodyVariants

56 Comments
tiagocc0  [author] 13 Jun @ 7:19pm 
After release I will check if it needs upgrading
Shimada 12 Jun @ 8:04pm 
Will there be an upgrade to 1.6?
Deankiller Turnupseed 13 May @ 1:34pm 
please make it compatible with rimbody
AJarOfDirt 2 Feb @ 2:34pm 
@BravHart @Veritters @ChillStorms The only body types in the game are hulk, thin, fat, male, and female. This mod replaces the default thin fat and hulk with a female specific one if the pawn is female. There isn't really a good way to have multiple "curvy"(base female) textures.

I did submit a pull request that would add a custom tag to a gene of "Has_Female_Variants" that could be used to add these variants to other xenotypes (like having hulk female fur or scale skin). You could theoretically use the same thing to have different body textures randomize for different pawns using a gene.
turkler 9 Jan @ 8:37pm 
thank you so much for this mod! just wanted to confirm that this mod works with erin's body textures out of the box
Veritters 30 Dec, 2024 @ 8:46am 
@BravHart I'm looking for the same thing as you BravHart, did you managed to make it happen?
WJSabey 13 Dec, 2024 @ 11:19pm 
I've discovered a bit of an incompatibility with Utility Synstructs. If a synstruct is "female" it shows this body instead of the proper custom texture. Workaround by simply switching the synstruct to male using character editor, but should probably be fixed properly anyway.
BravHart 12 Sep, 2024 @ 3:42pm 
I don't know, but is there a way to switch out body types? Maybe you wanted to use a body type from another mod, but it's the same body type as one you want to keep, could you do that (and how do you)?

For example, maybe you want a curvy(?) female with muscles, but want to keep a curvy female body without muscles. Is there a way in that case to make it be labeled as "hulk" to replace the hulk body type, while making all the assets treat it as another curvy female body type without having to go through change/rename every file of vanilla and mods to do it?

Could you hypothetically, through this process, use more or less than 8 body types at any given time?
ChillStorms 8 Sep, 2024 @ 8:41am 
@AJarOfDirt I am certainly interested. I have been trying to figure out visual studio but I have given up.
tiagocc0  [author] 14 Jul, 2024 @ 1:28pm 
It depends on how clothes work in the game, I haven't touched or checked this part of the code so I don't know.

But several people including modders reached me about this so I assume it's not possible with xml modding which is easier, so it would probably require a harmony mod and changing one or more methods in the game. This mod is a harmony mod and changes one method.