Tabletop Simulator

Tabletop Simulator

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Rising Sun
   
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Type: Game
Game Category: Board Games, Strategy Games
Complexity: Low Complexity
Number of Players: 6
Play Time: 180+ minutes
Assets: Figurines
File Size
Posted
Updated
1.028 MB
16 Oct, 2024 @ 6:15am
17 Oct, 2024 @ 4:16pm
9 Change Notes ( view )

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Rising Sun

Description
A minor re-upload of DrBo6's ultimate edition (https://test-steamproxy.haloskins.io/sharedfiles/filedetails/?id=2164327969&searchtext=rising+sun). It fixes the minor QoL bugs.

I am uploading this fixed version of the game in the interim for people to use while DrBo6 fixes that main file. I will remove this file if DrBo6 requests.

Bugs/problems that were fixed:
- One of the Ronin Bags spawns ronin tokens that do NOT snap to the ronin location
- Neither Ronin Bags have the same script that auto-breaks stacks and returns them 1-by-1 to the bag in the same way the Coin Bag does
- The turtle stronghold prevents scripted force calculation
- The hidden zones (as part of the raise/lower button) are not tall enough to prevent players from seeing coin placements when someone picks up the coin
- Fox Daiymo is not properly counted (it has 0 force when it should be 1)
- Moon Clan stronghold is not properly counted (it has 1 force when it should be 0)
- Certain items like maps and floor assets are now interactable, so you can't accidentally lock/unlock them now

New features
- Added a Kami Randomizer button to where the Kami bag use to be
- Added a "Unused Faction Piece" Deleter that will remove figures, strongholds, and markers from unused factions from the board

Known bugs that I haven't gotten around to (maybe they're just "features"):
- The raise/lower hidden zones button resets "its toggle" when you save and load the game. (In practice, this means if you lower the hidden zones, and then save/reload the game, the hidden zones will swap between lower and "even lower", resulting in it not covering your boards.)

WORKAROUND: Use your gizmo tool to drag the hidden zones back up to cover the board; play around with the raise/lower button while looking at the behavior of the hidden zones to get it back to the right place.
1 Comments
Agodd 18 Oct, 2024 @ 11:47am 
Very apreciated thank you!