Don't Starve Together

Don't Starve Together

92 ratings
Long-range Research
   
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3 May, 2015 @ 9:42am
20 May, 2023 @ 6:01am
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Long-range Research

Description
Tweak the range of research/crafting machines (individually per type), and access recipies from more than one machine at a time.

This mod lets you adjust two ranges from which you can use the research-machines; "Normal" and "Long". You can then apply one of these settings to each type of machine individually. With this mod, you can also benefit from multiple prototypers at once, meaning that the recipies of all prototypers you are within range of will all be available at the same time! No more scrambling to be closest to the machine you want to utilize. If you're in its range, you can build from its techtree.

Settings Information
'Long range' can be between 4 and 5000, with several increments! 'Normal range' can be between 2 and 20. Game default is 4.

A word of caution!!!
BE CAREFUL setting 'Long range' too high! For each player on the server, it multiplies the amount of processing power needed to scan for people close to research machines, and the resulting LAG AFFECTS ALL PLAYERS.
For me, 5000 is a good setting for playing alone. Generally set it to maximum 5000 divided by potential number of players is to be considered the maximum setting. There's no way to be sure that one player with a slow machine won't lag, so if you're hosting a public server, best set it conservatively. About 20 will already give you quite a nice range to cover a small base, so unless you want to be able to craft from a REALLY long range, anything over 100-200 is overkill.

Usage notes
a. Does NOT require you to make a new world before taking effect.
b. This mod only works if the host of the server has enabled it.
c. When using this mod as a host, this will apply to all the players on the server.
d. When using a dedicated server, enabling/disabling this mod requires a respawn of all players or a server restart.
e. Only one prototyper can be "active" in the game at once, meaning only one of the prototypers within your range, will be running its animation. This is a game limitation, and fixing it, will mean changing too many classes.

Link to Don't Starve / Reign of Giants /Shipwrecked version

Links to my other DST mods (Steam pages)
Auto Stack and Pick Up - Gives you MANY settings for automatically stacking or picking up newly spawned and manually dropped stackable items.
Blow Darts Any Feather - Allows you to add extra recipes for any blowdart, so you can use any feather to craft them.
Fishing Buddy - Allows you to edit all settings pertaining to fishing.
Long-range Containers - Allows you to change the distance you can move away from containers before they automatically close.
Metabolizer - Allows you to set the base rate of hunger, from 400% of normal loss, and all the way to 200% gain.
Monster Ash Drop Tuner - Allows you to set a chance for monsters, prey, animals and characters (not players), to NOT replace their loot with ash when they die burning and screaming.
No Wet Items - Removes the possibility of inventory items being wet.
Resurrection Tuner - Tune the resurrection penalties, and starting stats after resurrection, plus crafting-cost of revival-items.
RPG Items (global edition) - Any weapon, armor and helmet has a chance to be imbued with special modifiers when they are generated by the game (by world generation, crafting, drops etc).
Sanity Tuner - Allows you to tune the sanity gain and loss players receive from many things, including moisture and auras!
Sleepy Time - Allows you to set the amount of gain/loss of each stat for each sleep-tick, AND how often sleep-ticks occur, as well as # of uses for tents and siesta huts.
Stat Regen And Degen - A customizable stat regen AND degen system for health, sanity and hunger.
Temperature Tuner - Allows you to tune the rate at which the temperatures of the players rise and fall (separately) using percentages, and change the minimum and maximum temperature caps for the players as well.
Time Your Own Boss - Allows you to set the number of day-cycles before bosses start to arrive.

Tags: science machine prestihatitator alchemy altar research prototyping prototype crafting craft range longer multiple many tweaker tuner
118 Comments
Ultroman the Tacoman  [author] 20 May, 2023 @ 6:04am 
UPDATE:
- Updated to accommodate changes in the game's code.

@BlackLaser: You're very welcome! Thanks for the nice words :D

Best regards, Ultroman the Tacoman
BlackLaser 13 May, 2023 @ 1:11pm 
This mod has become even more cool over the years :) thank you for making, maintaining and expanding it!
Ultroman the Tacoman  [author] 30 Dec, 2021 @ 10:07am 
@Sklip: Thank you very much! It is kind of my mission to make myself and others waste less of their lifetime on dull things. If you have not seen my mod Auto Stack And Pick Up, then I think it will be right up your alley 😉

Sincerely, Ultroman the Tacoman
Sklip 29 Dec, 2021 @ 7:35am 
Very good mod! This saved so much time !
Gablad 9 Dec, 2020 @ 2:32am 
@Ultroman the Tacoman i will put a science matchine at the portal and then well go awai from portal will be confused... (sorry for my bad english)
Ultroman the Tacoman  [author] 8 Dec, 2020 @ 12:50pm 
@Gablad: How are you going to use this mod to troll people?
Gablad 8 Dec, 2020 @ 8:52am 
is cool!!! i will use this mod to ttroll my frends XD :DSTchest: :DSTchester: :DSTpigman: :DSTportal:
Ultroman the Tacoman  [author] 4 Oct, 2020 @ 4:48am 
@Watermelon: Thank you! I think so, too :D Spread the word. Not enough people know about this mod. The ability to use recipes from several prototypers at the same time is a game-changer in the best of ways!
Mo_Wandu 3 Oct, 2020 @ 11:38pm 
This is so useful! Thank you
Zaum11 26 Oct, 2019 @ 4:01am 
Thank you so much! :) Works perfectly now!