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Pavilion (Unfinished)
   
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Tags: Arms Race
File Size
Posted
Updated
12.448 MB
5 Jun, 2015 @ 9:24pm
14 Aug, 2015 @ 6:51pm
15 Change Notes ( view )

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Pavilion (Unfinished)

Description
I have now decided to stop all work on Pavilion for several reasons. First of all, school has been more challenging this year and takes up a more significant portion of my free time, making work on the project go much slower. I enjoyed all of the time I spent on pavilion, but feel I do not have the experience or skills (such as proper modeling and better texturing) to complete this project as I would like. I will eventually revisit Pavilion in the future, when I feel I am ready to make better use of the ideas and concepts I have planned on using in this map. The greybox workshop version will still be available but will not be updated until work is resumed on this project.

Thank you to all who supported me with this project in the past, and hope that you understand why I have decided to stop working on this project.
24 Comments
..quetschi 23 Jun, 2016 @ 3:21pm 
its a basic map and I love it :) It's kinda 50:50
otherwise you should do a nce look like Santorini or something, and not that dusty treasures like mirage, d2 and others... Pls I got hopes foor you, to get in the next operation ;)
Mikey  [author] 31 Aug, 2015 @ 1:03pm 
Thanks! Hopefully later today I will be releasing the first release candidate version for the Mapcore Contest, but it will be a new workshop item, since it is the finished version and not the testing version.
Crackjack 31 Aug, 2015 @ 12:56pm 
Wow... just wow! Pavilion has evovled alot since i subscribed it when it first came out! Holy smokes! Im in love with the map! :D
Mikey  [author] 11 Jun, 2015 @ 8:27pm 
Wow, already 1000 subscribers to an unfinished map on the workshop!
If you want news about updates to the layout or have suggestions on how to improve the map check out the Mapcore thread linked in the description.
Muffin 11 Jun, 2015 @ 3:44pm 
CptSparrow you dont often put de_ infront anymore. Pavilion is fine standing alone.Also, de_ is for defuse normally
Mikey  [author] 11 Jun, 2015 @ 3:40pm 
I have uploaded a screenshot of the layout, but it may not be up to date as I am working on the level constantly and would rather spend my time actually working on a map rather than posting screenshots to help people make decisions about how it looks before they even play it.
HaxScrpt 11 Jun, 2015 @ 11:49am 
And you should also name your maps like de_ (for demolition) or something like that
HaxScrpt 11 Jun, 2015 @ 11:41am 
I would really appreciate it if you publish a picture of a radar map so I/everyone can see a overview of the map. How to create a radar is on the official Steamwebsite in the internet: https://developer.valvesoftware.com/wiki/Creating_a_working_mini-map Maybe then I will subscribe. (Looks awesome so far)
xFaraoNx 11 Jun, 2015 @ 4:01am 
Кому не жалко скиньте мне ширпотреб для контрактов на новом аккаунте csgo
https://test-steamproxy.haloskins.io/tradeoffer/new/?partner=236274255&token=2QkvSHs-
maximal878 10 Jun, 2015 @ 3:19am 
P90 | Exotica
Rate please!
This is my first job
http://test-steamproxy.haloskins.io/profiles/76561198157669614/myworkshopfiles/

P90 | Exotica
Оцените пожалуйста!
Это моя первая работа
http://test-steamproxy.haloskins.io/profiles/76561198157669614/myworkshopfiles/