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It's a very fast map (T's can be at the site in 4-5 seconds, CT's follow in a few additional seconds).
No real bugs or get-stuck-spots in Demolition-mode, but if you fall down the building with the bomb, the bomb is lost! (Can this maybe fixed? So that the bomb 'spawns' at the edge of the building?)
In Deathmatch however there is one major problem: There are spawn points in the infrastructure of the map, where you can't get out (except killing yourself by jumping off the building).
Layout changes
Added doors to the toilets (ENJOY YOUR DAMN DOORS /s)
Clipping added
Bombsite Adjusted
Thank you for suggestions, keep them coming.
To do:
Further Clipping
Unable to retrive bomb in certain areas
Possible lighting change depending on further feedback
PS. Good Luck Skratch!
-Replace fortification props near bombsite with a brick wall.
-Heighten walls around the map to eliminate cheap and hard to see spots.
-Tinker with blue lighting,maybe?
-Look into some issues of invisible walls in CT Ladder.
-Change the positioning of the bombsite decal.
Still,I'm impressed.For it's detailing,you knocked it out of the park.I joined the same competition and I might need to step up my game because of being against something as beutiful as this.Good luck in the competition!