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░░█▀▄▓▓▓███▓▓▓███▓▓▓▄░░▄▓▐█▌ Take
░█▌▓▓▓▀▀▓▓▓▓███▓▓▓▓▓▓▓▄▀▓▓▐█ Over
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█▐█▓▀░░▀▓▓▓▓▓▓▓▓▓██████▓▓▓▓▐█ Do
▌▓▄▌▀░▀░▐▀█▄▓▓██████████▓▓▓▌█▌Copy
▌▓▓▓▄▄▀▀▓▓▓▀▓▓▓▓▓▓▓▓█▓█▓█▓▓▌█▌ And
█▐▓▓▓▓▓▓▄▄▄▓▓▓▓▓▓█▓█▓█▓█▓▓▓ Paste
But the dimensions of tetris is 10 blocks wide and 20 blocks tall, actually!
Im working on a own TETRIS, with fairly more functions, like rotation on the edges, but just the rows for the pixels will be 4+4+4+17+2+2+1+1+1+1+<something more that i forgot :( (i think?)>=41+<that other thing, duh>, which is waaaay to much, but then rotation (a bit of it, taking those 17 blocks), detecting solid blocks or floor undrneath, and moving to left and right is included. The other half of the rotation will be made by a separate unit to the right, and block generation will be on the left. No blocks have been placed yet (duh...).
If no one gets before me it will be the second in the whole workshop.