ARK: Survival Evolved

ARK: Survival Evolved

Simple Spawners
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Update: 6 Jul, 2018 @ 2:42pm

- Some minor bug fixes.
- Non-flying cratures will now spawn at ground level if possible.
- Streamlined code of the Wyvern Spawner & Special Spawner, you will need to reset your dino choices on those 2 spawners.
- Eggs spawned by the Marine Nest are now able to be picked up. You can only pick it up that 1 time though.
- Eggs will no longer incubate in the Marine Nest.
- The No Build Zone has been reworked. Also, Max Range is now 30x.
- Added several Ragnarok specific creatures to the Special Spawner.
- Added a few other extra creatures to the Special Spawner.
- NEW: Simple Spawners Loots, Beacon and Loot Crate spawner!
- Placing atleast 1 Aberration Spawner (Even with no dinos selected to spawn) will allow all players across ANY map to get the Charge Light buff from Light Pets, Charge Nodes, etc.
- NEW: Placeable Aberration Charge Node, Gas Vein, and Plant Species Z!
- NEW: Placeable Oil Vein and Water Vein!
- NEW: Simple Spawners Terminal, a Placeable terminal that acts like the Obelisk Terminals.

Update: 2 Jun, 2018 @ 4:12pm

- NEW: Simple Spawners Gun, makes it easier to manage the spawners.
- NEW: No Build Zone: Place this and no one can build in the area around this.
- Now can set spawners to have a certain chance to do a spawn instead of ALWAYS spawning dinos every respawn.
- Now can set a description on spawners.
- Now can set spawns as Untameable.
- Now can set dino spawn levels incremented the same as the vanilla spawns of the server. (relies on the difficulty setting of the server, and won't always go by the increments 100% of the time.)
- Hopefully fixed the Custom Simple Spawner's foregetfulness.
- Dinos that are unconcious or taming should not get despawned or teleported anymore.
- Fixed a few bugs.

Update: 31 May, 2018 @ 8:22pm

Update: 19 Mar, 2018 @ 9:29pm

- Fixed issue where unconscious dinos would still get teleported back to spawn radius.
- Fixed Custom Spawner underwater spawning issue.
- Fixed unintended respawns after server restarts.
- Optimizations and minor performance adjustments.
- Attempt to fix server save corruption bug. (My servers never had any issues and I cannot reproduce this.) I think it may have something to do with servers running on low end hardware and not giving the servers enough time to do a saveworld before they shutdown.

Update: 6 Mar, 2018 @ 8:10pm

- Dinos that leave the spawn radius should turn around and go back unless provoked.
- Fixed smaller dinos from spawning under map.
- Fixed issue where server restarts would keep older nest eggs from despawning.
- Egg incubation and health drain is now paused while in nest until picked up. (There is an issue where it may look like the egg's health is dropping but it actually stays at 100%)
- The parent and 1 other dino of the same type (if available) will now "guard" their egg in the nest.
- Nests now have the option to scan nearby dinos to add them to the manual egg spawn settings.
- Other minor fixes.

Update: 3 Mar, 2018 @ 9:06pm

- Fixed Baby Dinos not despawning
- Fixed the Custom Spawner not spawning flying dinos correctly.
- Fixed spawners that are off from turning back on after a server restart.
- Fixed the rare issue of never getting a respawn after the first spawn.
- Added more spawn radius options.
- NEW: Placeable Dino Nests.
- Made a few small tweaks.

Update: 20 Feb, 2018 @ 7:08pm

- Fixed some minor bugs.
- Removed Event Creatures and Skeletal Creatures from the special spawner, they were not working correctly and they increased the size of the mod tremendously.
- Mod size is down to ~26MB!

Update: 19 Feb, 2018 @ 6:02pm

- Added a Custom Simple Spawner, which allows you to input up to 15 dino spawn codes(vanilla or modded!) to the spawner to spawn whatever you want. No INI settings to mess with!
- Added advanced option to each spawner to allow admins to turn all spawners on or off.
- Added advanced option to force creature spawn or destroy all creatures to all spawners.
- Added advanced option to despawn creatures a set amount of time after being spawned.
- Changed spawning and despawning effects

Update: 11 Feb, 2018 @ 7:49pm

- Initial Public Release

Update: 11 Feb, 2018 @ 11:05am